PSA: Error in editor Chinese localization file

If you try to run the editor in Chinese, you will get an error loading localized .xaml resource dictionary from file. The problem is in Engine\EditorResources\WPF\Localized\UnrealEd.CHN.xaml. The problem is that there are two entries for LandscapeEdit_Add_NewLayer. Do a search for LandscapeEdit_Add_NewLayer. Change the first one to LandscapeEdit_GizmoData and leave the second one as-is. That should fix the problem.