Replaying the image with asynchronous loading, with the following warnings:
And then Crash is coming, and I don’t know how to solve it.
Please Help me…
video : MP4 H264
audio : MPEG HEAAC
Video Source in the Movies Folder.
Now I’m running ‘BeginLoadingScreen’ just before ‘Openlevel’,
‘BeginLoadingScreen’ function is within the game instance.
UPROPERTY ()
TArray LoadingMoviePaths;
The part I don’t understand is that “GetMoviePlayer()” exists,
For a while, it will be regenerated.
Widgets remain after that, but the video disappears.
The moment the loading is over, the crash occurs.
Thanks for answering, but even if you add the code, it goes over because the ‘movieplayer’ is not null at the first playback. I don’t know why the movieplayer stops in the middle of the video,
Perhaps it’s an engine version problem.
Do you have any information on this?