I’d like to start off by saying I am extremely grateful for proximity chat being added into Fortnite creative; however, I think the way it was implemented doesn’t make too much sense. The proximity chat is extremely mono and you are unable to identify where the sound is coming from, which in my opinion, really dampens the fun of the feature. The reason I say this is because it feels way less immersive. I was recently testing it on a horror map for the Fortnitemares callout and I wasn’t very impressed that it was completely mono. I think that the sound should also be effected by which mediums it travels through for example if someone is on the other side of a wall it should be muffled. If I am just mistaken then please correct me. Although this is a small feature I really hope this gets implemented . Thank you![poll type=regular results=always public=true chartType=bar]
- Yes please add this
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