Provision Identifier Not Matched

I am trying to run my game on an iPhone, but I cannot seem to get the mobile provision to be accepted. The status currently says “Identifier Not Matched” and I’m not sure how to fix this issue. I imported both a mobile provision and a certificate – the status of the certificate is “Valid.”

Does this problem have to do with the Bundle Identifier? And if so, what would be the correct bundle identifier? I’d greatly appreciate any help!

You need to have name of your application match name in provision.
For development it is best to make provision with * (ie wildcard), then all names will match it.
When you are ready for testflight you can make new provision with name of application.

Also provisions are keept by itunes, unreal only reads them. So to get rid of borked provision file you need to mess with itunes (or look in its folders).