Prototype - RTS - AI Based Resource Gathering

So today I decided to take a look into behavior trees in UE4 and this is the result. I used a standard RTS style camera and added so trees and little AI people to chop them down. I also had a quick look at UMG as well to display the collected resources.

Take a look and let me know what you think.

https://www.youtube.com/watch?v=2ibDUDcbCY8

This is pretty cool!

Keep up the awesome work!

Nice work so far, keep it up!

Can you please tell me how you achieved the RTS camera movement?

@Amaresh, I actually did a tutorial on it. :slight_smile: Follow the link in my signature to find it.

Id love to see how you did this in blueprint. Got any links?