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Prototype - RTS - AI Based Resource Gathering

So today I decided to take a look into behavior trees in UE4 and this is the result. I used a standard RTS style camera and added so trees and little AI people to chop them down. I also had a quick look at UMG as well to display the collected resources.

Take a look and let me know what you think.

This is pretty cool!

Keep up the awesome work!

Nice work so far, keep it up!

Can you please tell me how you achieved the RTS camera movement?

@Amaresh, I actually did a tutorial on it. :slight_smile: Follow the link in my signature to find it.

Id love to see how you did this in blueprint. Got any links?