Prototype Gameplay Tools: Advanced Trigger is custom trigger Actor which supports lot’s of functionalities out of the box.
[Showcase]](Advanced Trigger for Unreal Engine 4 - YouTube)
Features:
- Click on trigger, not only borders (you can use “T” to click behind trigger)
- See exactly where the trigger is in 3d space
- Change trigger pivot
- Both Box and Sphere triggers are supported
- Trigger count functionality
- Trigger reuse timer functionality (this will enable Tick which is disabled by default)
- Trigger filter by actor classes
- Trigger filter by advanced conditions (eg. player only, AI only etc) User can create custom conditions
- Trigger will inform Actors using interface
- Dispatchers for Level Blueprint / Other Blueprints usage,
- Change trigger color, opacity, line colors, border colors
- Change trigger appearance when trigger is disabled
- Handy debug text information
- Visual Logger support for quicker debugging