Hey all, I made this thing! I came up with a bunch of ideas and decided to use this one to dive into learning blueprints. It is a tower defense based game where there is always code that flows from one point towards your cpu. Occasionally you will get bad code and that is what the ‘towers’ are for. As you clean code up you get new code to use as a resource to build better towers. That last part is faked so far.
I also tried to make things as friendly as possibly for building a level. You just drop a track BP in and shape it to how you want. Then some tagging for the CPU so they can work together
And some examples of my blueprints: