ProtoSound – Sound Designer’s Toolkit (V1)
A production-ready SFX toolkit bundling 12 focused packs — UI, weapons, horror, ambiences/biomes, magic, creatures, melee/impacts, foley, transitions and more — delivered as game-ready WAVs with consistent loudness & naming. Built for fast drop-in use and layering. Includes: UE project + Additional Files (raw WAVs)
🎧 Listen:
• Full Pack Preview — https://youtu.be/wTGqFoHFatM?si=omdGRdSOEmFEIjYT
• In-Engine Demo (Explorer) — https://youtu.be/uOVBf4eDSVw?si=xY3ANmD466NA21lh
• In-Engine Demo (InnerSpace) — https://www.youtube.com/watch?v=rXsjBaFIkl8
What you get
Unreal-ready content: UE project with SoundWaves for instant drag-and-drop.
Clean, game-ready WAVs: tight edits, sensible tails, stable headroom for mixing.
Consistent naming: fast search/sort across categories and variations.
Coverage (12 packs)
UI feedback • Modern & sci-fi weapons • Horror stingers/atmos • Magic casts & whooshes • Creature vocals & movements • Melee hits • Foley one-shots • Ambiences/biomes • Transitions & risers.
Workflow benefits
Prototype faster: broad category coverage for placeholder-to-final pipelines.
Design by layering: e.g., melee + whoosh + impact + debris.
Drop-in loudness: balanced levels across the library to speed in-engine mixing.
Organization
Clear folder structure mirroring categories.
Filename pattern with category + descriptor + index for quick filtering.
Tech specs
WAV format (44.1 kHz / 16-bit; mono/stereo as appropriate).
Included: UE project (tested on UE5) + optional Additional Files ZIP with raw WAVs, README, and license.
Use cases
Gameplay/UI feedback • Ability casting • Weapon design • Ambience beds • Trailers • Rapid prototyping.
License
Royalty-free for use in commercial or non-commercial projects by your team. Resale or redistribution of the raw samples as-is is not permitted.