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Props animation from 3dsmax to Unreal engine?

Hey Unreal users! :slight_smile:
Im new at Unreal and i love the program so far.
I have alittle problem by understanding how to play an animation of a model i have made in 3dsmax.

I have a model of a bird. and an animation of it flying.
i export it into a fbx file.

Open it in unreal as a model.

So far so good. Now i dont know how to just make it start moving.
Making a track for the bird in unreal is the next step. I just want to see my bird moving in game :slight_smile:
I have been looking on google and youtube but all animation are about player animation. nothing this simple.

I would really appreciate a simple guide step by step of how to make this work? Is it possible?

Thank you!