Propland3D - Barber Chair Classic

Realistic Vintage Barber Chair - PBR Ready

A highly detailed, professional-grade 3D Barber Chair model, meticulously optimized for immediate integration into real-time engines, animations, VFX, and architectural renders. Built with high-fidelity PBR texturing, this asset perfectly balances visual crispness with modern game-engine performance.

🚀 Key Highlights

  • Format Flexibility: Clean, industry-standard geometry provided in .FBX and .GLB formats for flawless, universal import.

  • Engine Native: Completely ready for Unreal Engine, Unity, and standard 3D software (Blender, Maya, 3ds Max).

  • PBR Workflow: 100% compliant with standard Physically Based Rendering guidelines for accurate lighting and reflections under any environment setup.

🎨 Texture & Material Specifications

  • Resolution: 2048 x 2048 (2K) textures for an optimal balance of micro-detail and memory performance.

  • Workflow: PBR Metallic / Roughness.

  • Maps Included:

    • Base Color (Albedo)

    • Normal Map (DirectX / OpenGL options)

    • Metallic

    • Roughness

    • Ambient Occlusion (AO)

🛠️ Technical Details

  • Geometry: Clean topology, predominantly quads.

  • UVs: Non-overlapping, optimized UV layout to maximize texel density and prevent texture bleeding.

  • Scales: Modeled to real-world scale with the pivot point accurately placed at the center base for effortless scene placement.

If you want to fine-tune this template, just let me know:

  • What is the exact polygon/triangle count?

  • Are the textures packed (e.g., ORM map for Unreal)?

  • Do you want to add specific keywords for better search visibility (SEO)?

also hihg map if it helps. i have it

Including a Height Map (Displacement) is highly beneficial! It gives buyers extra flexibility, especially if they are using the asset for close-up Cinematic Renders, offline rendering (like Blender/Cycles or V-Ray), or game engines utilizing virtualized geometry features.

Here is your updated, copy-paste ready product listing including the Height map:

Realistic Vintage Barber Chair - PBR Ready

A highly detailed, professional-grade 3D Barber Chair model, meticulously optimized for immediate integration into real-time engines, animations, VFX, and architectural renders. Built with high-fidelity PBR texturing, this asset perfectly balances visual crispness with modern game-engine performance.

🚀 Key Highlights

  • Format Flexibility: Clean, industry-standard geometry provided in .FBX and .GLB formats for flawless, universal import.

  • Engine Native: Completely ready for Unreal Engine, Unity, and standard 3D software (Blender, Maya, 3ds Max).

  • PBR Workflow: 100% compliant with standard Physically Based Rendering guidelines for accurate lighting and reflections under any environment setup.

🎨 Texture & Material Specifications

  • Resolution: 2048 x 2048 (2K) textures for an optimal balance of micro-detail and memory performance.

  • Workflow: PBR Metallic / Roughness.

  • Maps Included:

    • Base Color (Albedo)

    • Normal Map (DirectX / OpenGL options)

    • Height Map (Displacement) — Perfect for parallax mapping or micro-poly displacement in cinematic renders

    • Metallic

    • Roughness

    • Ambient Occlusion (AO)

🛠️ Technical Details

  • Geometry: Clean topology, predominantly quads.

  • UVs: Non-overlapping, optimized UV layout to maximize texel density and prevent texture bleeding.

  • Scales: Modeled to real-world scale with the pivot point accurately placed at the center base for effortless scene placement.