Realistic Vintage Barber Chair - PBR Ready
A highly detailed, professional-grade 3D Barber Chair model, meticulously optimized for immediate integration into real-time engines, animations, VFX, and architectural renders. Built with high-fidelity PBR texturing, this asset perfectly balances visual crispness with modern game-engine performance.
🚀 Key Highlights
Format Flexibility: Clean, industry-standard geometry provided in .FBX and .GLB formats for flawless, universal import.
Engine Native: Completely ready for Unreal Engine, Unity, and standard 3D software (Blender, Maya, 3ds Max).
PBR Workflow: 100% compliant with standard Physically Based Rendering guidelines for accurate lighting and reflections under any environment setup.
🎨 Texture & Material Specifications
Resolution: 2048 x 2048 (2K) textures for an optimal balance of micro-detail and memory performance.
Workflow: PBR Metallic / Roughness.
Maps Included:
Base Color (Albedo)
Normal Map (DirectX / OpenGL options)
Metallic
Roughness
Ambient Occlusion (AO)
🛠️ Technical Details
Geometry: Clean topology, predominantly quads.
UVs: Non-overlapping, optimized UV layout to maximize texel density and prevent texture bleeding.
Scales: Modeled to real-world scale with the pivot point accurately placed at the center base for effortless scene placement.
If you want to fine-tune this template, just let me know:
What is the exact polygon/triangle count?
Are the textures packed (e.g., ORM map for Unreal)?
Do you want to add specific keywords for better search visibility (SEO)?
also hihg map if it helps. i have it
Including a Height Map (Displacement) is highly beneficial! It gives buyers extra flexibility, especially if they are using the asset for close-up Cinematic Renders, offline rendering (like Blender/Cycles or V-Ray), or game engines utilizing virtualized geometry features.
Here is your updated, copy-paste ready product listing including the Height map:
Realistic Vintage Barber Chair - PBR Ready
A highly detailed, professional-grade 3D Barber Chair model, meticulously optimized for immediate integration into real-time engines, animations, VFX, and architectural renders. Built with high-fidelity PBR texturing, this asset perfectly balances visual crispness with modern game-engine performance.
🚀 Key Highlights
Format Flexibility: Clean, industry-standard geometry provided in .FBX and .GLB formats for flawless, universal import.
Engine Native: Completely ready for Unreal Engine, Unity, and standard 3D software (Blender, Maya, 3ds Max).
PBR Workflow: 100% compliant with standard Physically Based Rendering guidelines for accurate lighting and reflections under any environment setup.
🎨 Texture & Material Specifications
Resolution: 2048 x 2048 (2K) textures for an optimal balance of micro-detail and memory performance.
Workflow: PBR Metallic / Roughness.
Maps Included:
Base Color (Albedo)
Normal Map (DirectX / OpenGL options)
Height Map (Displacement) — Perfect for parallax mapping or micro-poly displacement in cinematic renders
Metallic
Roughness
Ambient Occlusion (AO)
🛠️ Technical Details
Geometry: Clean topology, predominantly quads.
UVs: Non-overlapping, optimized UV layout to maximize texel density and prevent texture bleeding.
Scales: Modeled to real-world scale with the pivot point accurately placed at the center base for effortless scene placement.