Property specifier for changing component name in blueprint?

I know DisplayName metadata exists, however it does not work that way I guess.

I have this member variable.

303210-uedecl.jpg

Then I create actual object.

303211-ueimpl.jpg

However, the result in BP is this.

303212-ueres.jpg

I mean, it really does not matter that much, it’s just I like to write m_ (as member) and start with lower case letters when programming, but for people working with BPs it does not look that good.