I’ve been using the Property Matrix to bulk edit some data assets for my game, and it’s an amazing tool, but it could use some more love. A couple things I’m finding myself seeking:
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Browse to selected asset in the Content Browser. I’ll want to click on a row in the Property Matrix and find it in the Content Browser, and I’m surprised that no such feature exists since this kind of magnifying-glass-over-folder icon feature is (helpfully) everywhere in the editor.
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Remove selected asset row from the matrix. I’d also like to be able to add, but I have an immediate need for removal. I’ll have pulled a bunch of assets into a property matrix, and need to edit a particular field, but a single one of the assets I’ve pulled in doesn’t have the field I want to edit, so I have to go and re-select the assets differently and create the property matrix again. It would be much easier if I could just remove the individual row and then be able to see the missing property.
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The ability to revert changes to a row(s) without having to save them. Undo can help with this, but it can be rough to achieve this. Really, I want this with all asset editing, but also in the Property Matrix.