Proper way to reset spawn after characters death

So basic thing is should I just script the bleuprint for spawn reset or do I just do Open level and then set the location of the character to the checkpoint and the actors will just reset after loaging the level?

If you’re using open level, you don’t need to do anything ( except move the pawn to the correct position ), because a fresh version of the level is loaded.

yeah and will the engine unload and load whole level again or it will just reset?

OO thankyou very much for your time

If you use open level, it will load the level from scratch. If you want to reset, use:


Although I have about the difference between them.