Proper way to generate objects through the editor

Hello all,

My current project has a lot of custom classes. I want these classes (or spawn points, level objects,…) to be placed in a grid-like layout through some utility within the editor.
For example:
i place an object manually in the editor and want to spawn another one using a button in the editor (for direction N-S-W-E for example).

My question is … whats the best way to achieve this?

Write a custom plugin as part of my project or wait for working Blutility release?

many thanks,

  • Christoph -