Proper way to debug shipping build crashes?

I code primarily in blueprints, and the crash logs themselves have told me next to nothing what is actually happening prior, during, and after the crash besides [Unhandled exception type of messages]

I can find little to no tutorials on the subject besides putting breakpoints in the code. Which I have a lot of code running, and it would be next to impossible to narrow it down from break points. I was wondering if there was a way to get message crash logs set up like it does in editor where it specifically tells you what line of code failed or the event that happened