There is such a lack of information on using World Partition in the Unreal Engine 5+ , saving with World Partition, and tutorials on how to properly use World partition in multiplayer games, etc…
Is Epic ever going to make World Partition a viable option for making multiplayer games in the Unreal Engine 5+? Can someone please shed some light on this important topic? Share information?
1 Like
They killed the system that works in lieu of the one that doesn’t.
You should probably stick to ue4 for simplicity sake (and performance). Same for tutorials.
I think after you set it up you should also be able to (make a copy of and then) upgrade the project to UE5 and have evrything set up as needed within it - while not having to sort out where the UI pieces ended up…