If I’m trying to push my game to Live. Do I set the Distribution ID in the build as Stage to pass testing? And if so, how do I get a build from Dev to Live if I can’t pass Stage with the Distribution Id set to Live?
If I’m trying to push my game to Live. Do I set the Distribution ID in the build as Stage to pass testing? And if so, how do I get a build from Dev to Live if I can’t pass Stage with the Distribution Id set to Live?