Wondering if anyone has accomplished Prone AND proper collision for it with BP’s?
Prone is no problem, just an animation. The problem is the collision, as it remains the same as when you were standing/crouching. I have fiddled about a good bit, and have not found a solution that seems to work for multiplayer. Locally in PIE, it seems to work, but in multiplayer, you drop below the ‘floor’.
I went into the UE4 code and looked up what ‘Crouch’ and ‘UnCrouch’ were doing, and tried to duplicate in BP… Any ideas?