PROmax3D - Animated Sumatran Tiger 3D Model - Game-Ready

Animated Sumatran Tiger 3D Model — Game-Ready with 8K PBR Textures

This animated Sumatran tiger 3D model is built for games, VR/AR, and rendering. There is no body fur system, which keeps it versatile across engines — while the whiskers and long head hairs are modelled geometry that export straight into a game engine. At 12,178 polygons with 8K body textures, it holds up in close-up renders as well. Rendered with Arnold, no post-work.

Rigging and Animation

Rigged with the 3ds Max CAT system, with a deep layered pose library.

  • CATMotion walk and run cycles (40 frames each), editable in the CAT Motion Editor.

  • Ten absolute poses: T-Pose, Signature, Standing, Angry, Defence, Sitting, Rest, Hunting, Looking Aside, and Jump.

  • Adjustment layers: Walk, Run, Head Shakes, Roar, Mouth Closed, and Eyes Closed.

  • Morpher wire parameters for eye iris size and an angry expression.

Baked Animation Exports
  • FBX, Collada, and Alembic each include T-pose, walk cycle (40 frames), and run cycle (40 frames).

  • OBJ included for static use.

  • All exchange formats exported directly from 3ds Max and verified.

Textures (8K)
  • Body: 8K diffuse and bump; 4K specular.

  • Mouth: 4K diffuse and bump; 1K normal.

  • Eyes: 1K diffuse, specular, and cover maps.

  • Delivered as PNG; all materials applied and mapped in every format.

What’s Included
  • Body, mouth, and eyes modelled separately for easy material assignment.

  • Whiskers and long head hairs as exportable mesh geometry.

  • Subdivision-ready quad mesh — TurboSmooth for higher-resolution renders.

  • Native 3ds Max 2018 scenes in Arnold and Default Scanline versions.

  • Editable colours; real-world metric scale; logically named and grouped objects.

Suitable for games, VR/AR, real-time engines, animation, and rendering.

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