Can you explain what exactly you’re trying to accomplish with this? I’m not sure what the use of the 2d coordinates of a camera you’re not actively looking through would be and there may be easier ways to obtain the desired information depending on what the goal is.
I try to explain it better.
I am trying to build a sort of heatmap the aim of my character.
I want to overlap it over a screenshot of my scene as a semi transparent layer.
So I put a camera to take the screenshot and I want to locate the aim on that map, in real time.
Since this screenshot is perspective, I thought that the smartest way to obtain that point on the screenshot was to project it on the camera view.