ProjectSettings->Input special characters crash

Unreal engine 4.6.0-2357962

  1. Use a special character, in my case it was ‘/’ in the action mappings.
  2. Try to place the event node in blueprint
  3. Crash

I don’t know if it is reproduceable on other computers, I was able to crash the
editor several times with this.

I was unable to reproduce this with the latest stable 4.5.1 build.
Would you be able to try this in a new empty project, to verify if there’s an issue with your project or the engine?
If it still occurs in an empty project I’ll take a look at 4.6.

Hm… Seems to be something weird with my project, it doesnt happen in an empty project.
Anyway, thanks for the hint.

The bug was in my project only.