Projection Angular Tolerance UE5

Thank you for your help! I appreciate it. It’s actually a Specific Projection Angular Tolerance used in Physics Constraints to determine a projection if it does exceed a specific Angle. For example. Setting a Door to open at 90 degrees, UE 4 would allow us to set the Projection Angular Tolerance to 90 degrees as well. It was Available in the Physics Constraints in (Actors) for example. it is no longer present, and I can’t think of any other solution.

This is the exact issue. No one responded to this forum as well.

Projection Tolerance from Physics Constraint no longer available in UE5? - Unreal Engine / World Creation - Unreal Engine Forums