Hello everyone, I have a tiled landscape that I imported into UE4 from World Machine, and I can’t seem to get my projectiles to collide with this landscape, I have ‘block all’ set for collision on both my landscape, and the projectile, my projectile is just a cube with a projectile movement component, what is going on here?
Just asking, but does your projectile have collision?
I didn’t realize that I needed a collision volume, that worked.