Projectile with no gravity - ProjectileGravityScale doesnt work

I want my projectils to go a straight line. Setting ProjectileGravityScale to 0 on ProjectileMovementComponent doesn’t do anything. Is there any way to make my projectiles go straight without gravity?

about the projectile movement component, everything is done correctly, but you most likely forgot to turn off gravity for your other elements in the Blueprint. let’s say in the screenshot below I have several elements and gravity was only in root, there I turned it off and everything started working as you asked