Ok to start off I used the First Person Shooter C++ Tutorial to help guideline my projectile class and with shooting it. It shoots… but only in one direction…
There is a velocity Variable under my blueprint and that is the only way to change which direction my projectile fires. I think its over writing ProjectileMovement->Velocity = ShootDirection * ProjectileMovement->InitialSpeed; under a function called InitVelocity. Very confused thanks in advance.