Projectile Trajectory For Enemy AI

Hello, I’m a bit new. I’m working on hostile NPCs shooting bow and arrows from afar, arching their shots high in order to hit the player.

I don’t have a problem with the hostile attacking the player, detecting them, etc.

I couldn’t find much help online- or maybe my search terms were a bit crap.

Is there any tutorials or guides that would give me an idea on where to start?

@HierophantPurple
So what you’re struggling with is for the AI to have the correct arching in order to properly hit the player? Or is it adding the projectile to the NPC?
There’s a few videos I’ve found that do a pretty good trace for projectiles, and it also seems like there is a plugin that has a Blueprint for it specifically:

I hope this can help!
-Zen

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Thank you very much! That helps a ton

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You’re Welcome! Happy Developing! :vulcan_salute:
-Zen