I’ve been following the official Unreal course on making a Twin Stick Shooter with Blueprints on learn.unrealengine.com. I got to the point where you first test out instantiating the bullets, and things seem fine on the teacher’s end. The bullets spawn and move in the direction they should.
But on mine, they just stay in place. I also get a bunch of errors about lighting needing to be rebuilt for the objects I just instantiated. I went back to the video where he set up the bullets, and I did everything just as he did; I don’t know where I went wrong.
I don’t think the bullets were colliding with anything, and as the teacher didn’t change the collision setups on his end, I assume that it’s all the defaults.