Projectile speed in the FPS tutorial

Hi everyone. I just downloaded Unreal and I was playing around with the FPS tutorial. I would like to make the projectile speed faster using the already loaded blueprint. Can anyone show me how to increase the speed and distance of the gun projectile?


*edit - Spelling

The ‘SpawnActor’ node there is spawning the ‘FirstPersonProjectile’ actor you can find in the content browser.

Open that blueprint up and select the ‘Projectile’ component from the components window on the left - under the details pane you will see all the projectile options, including ‘Initial Speed’ and ‘Max Speed’.


That worked. Thank you very much!