I am hoping someone can give me a hand with this issue based on my blueprint of my Projectile. When I created it it works just fine and fires as it should. Only problem is when it hits the enemy AI, coins, or relics (last two are pickups) it restarts my level. It will do this rapidly based on my projectiles speed. I do not know if my mind is just fried from working with it all day or what the issue is but I can not for the life of me track this down. The projectile actually picks up the coins and relics which is odd. This is before it resets the level. Any help would be appreciated!