I have a blueprint for a shooting range game, a line trace decides the “direction” of a projectile, it was working fine, but now the projectiles are going slightly to the left, I’ve changed nothing to the code, it just started doing that.
I have the target already coded with a point system, whenever I click on the “10” the target reads where the “8” is due to the way the target is made, also there’s some lights in the level that break, if I aim too much to the right they don’t break