It seems to be the simplest task:
to make an arrow with a capsule collision and a projectile movement.
But if I make capsule collision the root, then I won’t be able to rotate it and the arrow will fly vertically. But if you add the Scene component as the root, then the projectile movement stops working.
I can probably call SetUpdatedComponent and set a collision in it, not the root scene, but WTF.
No, it’s useless anyway.
nothing changes, even if I set it via SetUpdatedComponent. The Rotation will disappear.