I have the following Blueprint setup:
the problem is, it spawns the projectile in front of the character, wherever they’re facing. I know this isn’t just in the wrong location, because here:
You can see that the red arrow (the visualization of the Attack_RefPoint) is pointing nowhere near the character’s front. yet that’s still where the projectile spawns. (And it looks like it doesn’t move away at any point.) The projectile is also supposed to point in the RefPoint’s direction, which it clearly does not.
Does anyone know how to fix this or have any ideas? Thank you so much!