I’ve been trying to have the Bullets from my Proximity Turret to follow the player but it wont. Bellow are the Blueprints I made following some online tutorials.
As far as I know it does. Unless, like I said, there’s something I am missing.
I did a print string and, when my character is in range with the Projectile, I get a string back. The turret shoots the Projectile but it stays in place.
My thought was that I may not be using the right reference for my BP_FirstPersonCharacter.