I have collisions set to block all, and yet they do not collide with landscape and geomtery objects box etc
please help me
this is my projectile blueprint
I have collisions set to block all, and yet they do not collide with landscape and geomtery objects box etc
please help me
this is my projectile blueprint
Your projectile moves, so it is an object of type ‘WorldDynamic’
thanks for answer but i still dont know how do it. I change collision type my landscape and it now working
please help me. I tried all collisions and it doesn’t work all the time. how to do it?
thanks for answer but i still dont know how do it. I change collision type my landscape and it now working
please help me. I tried all collisions and it doesn’t work all the time. how to do it?
Leave the landscape as default. It’s you projectile, the class is currently WorldStatic, it needs to be WorldDynamic ( see the first picture you posted ).
i got now this nad still not working
projectile blueprint:
please help me
Is your projectile a BP? Do you have a projectile component in the BP? Go to your content folder, and search for projectile. It will show you the yellow ball ( FirstPersonProjectile ). Take a look at that BP, it shows you how to make a projectile.
The mesh has no collision, and the projectile compoent controls it’s action.
Your landscape should be totally default values for collision etc.
Hope that helps
( beg your pardon, it does have collison, set to projectile. Like I say, take a look at the yellow ball )
Look at my answer a bit further up. You can get the default yellow ball projectile, and just change the mesh.
what yellow ball? I do not understand
Is your projectile a BP? Do you have a projectile component in the BP? Go to your content folder, and search for projectile. It will show you the yellow ball ( FirstPersonProjectile ).
I was looking everywhere in my project and I don’t have this
I see you have some other EU version. I don’t have it. If anyone knows how to make a collision with landscape please help
It’s part of the third person default stuff…
So, I just made a projectile from scratch. It looks like this:
Then the only modifed values on the projectile and collision are:
It works.
you’re looking in the wrong menu, I have 4.23
Projectile is in the object type menu, not collision presets…
It just looks different because I’m only showing the settings I changed from default.
thanks for all the tips. I have 4.22v and I’ll be back when the update is up to 4.23