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Projectile collision

Hi

I am making a simple “shooter” game. The main character is a Sphere with a Sphere gun which shoot Sphere projectile (I know).
I created a simple AI which every 3 second move to the main character position.

The problem is that the projectil only detect a collision when the AI is moving. If the AI doesn’t move, there is no hit. As you can see on the pictures, i use the event “on hit component” of the projectile and i use the root component (“Body”).

I don’t know how to solve this problem… Help

Hi

i made this video to show my problem precisely:

https://www.youtube.com/watch?v=TN9NCKuiAU0

(Sorry for my French accent)

Hi

I fixed my problem.

Thanks for the help.