Projectile Collision with Character

I have what seems like a very simple problem. I have a projectile that’s pretty much the one in the first person example. For some reason, I’m not getting Hit events or Overlaps on almost anything.

It generates an Overlap event with the Player Pawn that fires it. That’s it.

If I simulate physics on a regular block and apply damage, it can push around blocks.

However, I can’t seem to figure out what the collision values need to be on the enemies and the projectile for them to generate Actor Overlap events or Hit events. What on earth am I doing wrong?

Print screen the collision settings (expand them) of the projectile, your player and the enemies.