Hey, all!
I’m developing a game for one of my classes that needs to have a shooter mechanic in it. My game has a ninja in it and I want him to throw shurikens (aka ninja stars.) I was following one of the Unreal Tutorials step-by-step. However, when it came time to test the ninja star, it flew but clipped through the terrain of my first level. I tried it with different objects and tried messing with the collision box but nothing works. It’s collision presets are currently set to BlockAllDynamics, but it’s still not working. Where did I go wrong?