Hey ,
Thanks for being awesome to the community =]
I tried your in 4.4 and now in 4.5. I get a crash when I try to drag the Fluid surface actor inside the viewport on both versions. I probably did some stupid mistake while installing but I can’t seem to find it so here goes.
First I tried just adding the to my projects pluginfolder, and the shaders to the 4.5 engine folder. -> Got above described crash.
Second try I downloaded the project you got on git, “download source.zip” where everythings already added. -> Downloaded dependencies for 4.5, built it in VS2013, launched and created a clean project -> Enabled the and restarted the editor. Once inside again, when I drag the Fluid surface actor inside the viewport eveything freezes.
I’ve tried it in Third person BP/C++ and First person BP/C++, also tired building the project inside the editor before dragging the actor, but still the same.
is the error:
Fatal error!
Unhandled Exception: EXCEPTION_INT_DIVIDE_BY_ZERO
nvwgf2umx.dll!UnknownFunction (0x000007fee2e10d50) + 0 bytes [UnknownFile:0]
nvwgf2umx.dll!UnknownFunction (0x000007fee33edb11) + 0 bytes [UnknownFile:0]
nvwgf2umx.dll!UnknownFunction (0x000007fee360a94f) + 0 bytes [UnknownFile:0]
nvwgf2umx.dll!UnknownFunction (0x000007fee35d8f87) + 0 bytes [UnknownFile:0]
d3d11.dll!UnknownFunction (0x000007fef94b2024) + 0 bytes [UnknownFile:0]
d3d11.dll!UnknownFunction (0x000007fef94736a8) + 0 bytes [UnknownFile:0]
d3d11.dll!UnknownFunction (0x000007fef9467dcf) + 0 bytes [UnknownFile:0]
d3d11.dll!UnknownFunction (0x000007fef9450c7a) + 0 bytes [UnknownFile:0]
d3d11.dll!UnknownFunction (0x000007fef9494a95) + 0 bytes [UnknownFile:0]
d3d11.dll!UnknownFunction (0x000007fef9494a4b) + 0 bytes [UnknownFile:0]
d3d11.dll!UnknownFunction (0x000007fef9493f50) + 0 bytes [UnknownFile:0]
d3d11.dll!UnknownFunction (0x000007fef948aed8) + 0 bytes [UnknownFile:0]
d3d11.dll!UnknownFunction (0x000007fef9450f2e) + 0 bytes [UnknownFile:0]
d3d11.dll!UnknownFunction (0x000007fef949fdbc) + 0 bytes [UnknownFile:0]
d3d11.dll!UnknownFunction (0x000007fef949f985) + 0 bytes [UnknownFile:0]
d3d11.dll!UnknownFunction (0x000007fef949f265) + 0 bytes [UnknownFile:0]
d3d11.dll!UnknownFunction (0x000007fef94597d8) + 0 bytes [UnknownFile:0]
d3d11.dll!UnknownFunction (0x000007fef945937e) + 0 bytes [UnknownFile:0]
UE4Editor-D3D11RHI.dll!FD3D11DynamicRHI::RHICreateShaderResourceView() (0x000007fee53f8813) + 29 bytes [c:\users\marcus\desktop\fluidsurface45\unrealengine--4.5\engine\source\runtime\windows\d3d11rhi\private\d3d11uav.cpp:142]
UE4Editor-RHI.dll!CreateShaderResourceView_Internal() (0x000007fee95470ab) + 91 bytes [c:\users\marcus\desktop\fluidsurface45\unrealengine--4.5\engine\source\runtime\rhi\public\rhimethods.h:673]
UE4Editor-RHI.dll!FRHICommandListImmediate::CreateShaderResourceView() (0x000007fee954679a) + 666 bytes [c:\users\marcus\desktop\fluidsurface45\unrealengine--4.5\engine\source\runtime\rhi\public\rhimethods.h:673]
UE4Editor-.dll!RHICreateShaderResourceView() (0x000007feddc773a8) + 40 bytes [c:\users\marcus\desktop\fluidsurface45\unrealengine--4.5\engine\source\runtime\rhi\public\rhimethods.h:673]
UE4Editor-.dll!FReadBufferStructured::Initialize() (0x000007feddc75618) + 13 bytes [c:\users\marcus\desktop\fluidsurface45\unrealengine--4.5\engine\plugins\runtime\\source\\private\fluidsurfacerender.h:55]
UE4Editor-.dll!FFluidSurfaceRenderData::InitResources() (0x000007feddc753d3) + 0 bytes [c:\users\marcus\desktop\fluidsurface45\unrealengine--4.5\engine\plugins\runtime\\source\\private\fluidsurfacerender.cpp:94]
UE4Editor-Engine.dll!UActorComponent::ExecuteRegisterEvents() (0x000007feea2627d0) + 0 bytes [c:\users\marcus\desktop\fluidsurface45\unrealengine--4.5\engine\source\runtime\engine\private\actorcomponent.cpp:776]
UE4Editor-Engine.dll!UActorComponent::RegisterComponentWithWorld() (0x000007feea28edf7) + 0 bytes [c:\users\marcus\desktop\fluidsurface45\unrealengine--4.5\engine\source\runtime\engine\private\actorcomponent.cpp:618]
UE4Editor-Engine.dll!AActor::IncrementalRegisterComponents() (0x000007feea27ef69) + 0 bytes [c:\users\marcus\desktop\fluidsurface45\unrealengine--4.5\engine\source\runtime\engine\private\actor.cpp:2995]
UE4Editor-Engine.dll!AActor::RegisterAllComponents() (0x000007feea28e8db) + 7 bytes [c:\users\marcus\desktop\fluidsurface45\unrealengine--4.5\engine\source\runtime\engine\private\actor.cpp:2946]
UE4Editor-Engine.dll!AActor::PostSpawnInitialize() (0x000007feea28ada9) + 0 bytes [c:\users\marcus\desktop\fluidsurface45\unrealengine--4.5\engine\source\runtime\engine\private\actor.cpp:2099]
UE4Editor-Engine.dll!UWorld::SpawnActor() (0x000007feea5ac06b) + 0 bytes [c:\users\marcus\desktop\fluidsurface45\unrealengine--4.5\engine\source\runtime\engine\private\levelactor.cpp:327]
UE4Editor-UnrealEd.dll!UEditorEngine::AddActor() (0x000007fee7f0b6c1) + 31 bytes [c:\users\marcus\desktop\fluidsurface45\unrealengine--4.5\engine\source\editor\unrealed\private\editor.cpp:6078]
UE4Editor-UnrealEd.dll!AttemptDropObjAsActors() (0x000007fee804c9a2) + 41 bytes [c:\users\marcus\desktop\fluidsurface45\unrealengine--4.5\engine\source\editor\unrealed\private\leveleditorviewport.cpp:204]
UE4Editor-UnrealEd.dll!FLevelEditorViewportClient::DropObjectsOnActor() (0x000007fee805b455) + 108 bytes [c:\users\marcus\desktop\fluidsurface45\unrealengine--4.5\engine\source\editor\unrealed\private\leveleditorviewport.cpp:831]
UE4Editor-UnrealEd.dll!FLevelEditorViewportClient::DropObjectsAtCoordinates() (0x000007fee805af03) + 56 bytes [c:\users\marcus\desktop\fluidsurface45\unrealengine--4.5\engine\source\editor\unrealed\private\leveleditorviewport.cpp:1188]
UE4Editor-LevelEditor.dll!SLevelViewport::HandlePlaceDraggedObjects() (0x000007fede8b13bb) + 107 bytes [c:\users\marcus\desktop\fluidsurface45\unrealengine--4.5\engine\source\editor\leveleditor\private\slevelviewport.cpp:754]
UE4Editor-LevelEditor.dll!SLevelViewport::OnDragEnter() (0x000007fede8e4aaf) + 14 bytes [c:\users\marcus\desktop\fluidsurface45\unrealengine--4.5\engine\source\editor\leveleditor\private\slevelviewport.cpp:431]
UE4Editor-Slate.dll!FSlateApplication::ProcessMouseMoveEvent() (0x000007fee9a0faf7) + 0 bytes [c:\users\marcus\desktop\fluidsurface45\unrealengine--4.5\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:3860]
UE4Editor-Slate.dll!FSlateApplication::OnMouseMove() (0x000007fee99fbb84) + 17 bytes [c:\users\marcus\desktop\fluidsurface45\unrealengine--4.5\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:3672]
UE4Editor-Core.dll!FWindowsApplication::ProcessDeferredMessage() (0x000007feed1c99fc) + 10 bytes [c:\users\marcus\desktop\fluidsurface45\unrealengine--4.5\engine\source\runtime\core\private\windows\windowsapplication.cpp:1393]
UE4Editor-Core.dll!FWindowsApplication::DeferMessage() (0x000007feed1b60eb) + 74 bytes [c:\users\marcus\desktop\fluidsurface45\unrealengine--4.5\engine\source\runtime\core\private\windows\windowsapplication.cpp:1637]
UE4Editor-Core.dll!FWindowsApplication::ProcessMessage() (0x000007feed1cadc9) + 41 bytes [c:\users\marcus\desktop\fluidsurface45\unrealengine--4.5\engine\source\runtime\core\private\windows\windowsapplication.cpp:737]
UE4Editor-Core.dll!FWindowsApplication::AppWndProc() (0x000007feed1b2a32) + 0 bytes [c:\users\marcus\desktop\fluidsurface45\unrealengine--4.5\engine\source\runtime\core\private\windows\windowsapplication.cpp:599]
USER32.dll!UnknownFunction (0x0000000077299bd1) + 0 bytes [UnknownFile:0]
USER32.dll!UnknownFunction (0x00000000772998da) + 0 bytes [UnknownFile:0]
UE4Editor-Core.dll!FWindowsPlatformMisc::PumpMessages() (0x000007feed1cb286) + 48 bytes [c:\users\marcus\desktop\fluidsurface45\unrealengine--4.5\engine\source\runtime\core\private\windows\windowsplatformmisc.cpp:757]
UE4Editor.exe!FEngineLoop::Tick() (0x000000013fb4b082) + 8 bytes [c:\users\marcus\desktop\fluidsurface45\unrealengine--4.5\engine\source\runtime\launch\private\launchengineloop.cpp:2111]
UE4Editor.exe!GuardedMain() (0x000000013fb40c3e) + 0 bytes [c:\users\marcus\desktop\fluidsurface45\unrealengine--4.5\engine\source\runtime\launch\private\launch.cpp:133]
UE4Editor.exe!GuardedMainWrapper() (0x000000013fb40caa) + 5 bytes [c:\users\marcus\desktop\fluidsurface45\unrealengine--4.5\engine\source\runtime\launch\private\windows\launchwindows.cpp:125]
UE4Editor.exe!WinMain() (0x000000013fb4c859) + 17 bytes [c:\users\marcus\desktop\fluidsurface45\unrealengine--4.5\engine\source\runtime\launch\private\windows\launchwindows.cpp:201]
UE4Editor.exe!__tmainCRTStartup() (0x000000013fb4d789) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]
kernel32.dll!UnknownFunction (0x00000000773959ed) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00000000774cc541) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00000000774cc541) + 0 bytes [UnknownFile:0]