When I put 4.1.1 files and everything required, then I place into /Engine/Plugins/Runtime directory and I place shaders into /Engine/Shaders directory
Then I compile, I get those errors:
Erreur 3 error : Failed to produce item: C:\UnrealEngine\Engine\Plugins\Runtime\CableComponent\Binaries\Win64\UE4Editor-CableComponent.dll C:\UnrealEngine\Engine\Intermediate\ProjectFiles\ERROR UE4
Erreur 2 error LNK1120: 1 externes non rÚsolus C:\UnrealEngine\Engine\Plugins\Runtime\CableComponent\Binaries\Win64\UE4Editor-CableComponent.dll UE4
Erreur 1 error LNK2019: symbole externe non rÚsolu “private: static class UClass * __cdecl UCableComponent::GetPrivateStaticClass(wchar_t const *)” (?GetPrivateStaticClass@UCableComponent@@CAPEAVUClass@@PEB_W@Z) rÚfÚrencÚ dans la fonction "public: class UCableComponent * __cdecl FPostConstructInitializeProperties::CreateDefaultSubobject<class UCableComponent,class UCableComponent>(class UObject *,class FName,bool,bool,bool)const " (??$CreateDefaultSubobject@VUCableComponent@@V1@@FPostConstructInitializeProperties@@QEBAPEAVUCableComponent@@PEAVUObject@@VFName@@_N22@Z) C:\UnrealEngine\Engine\Intermediate\ProjectFiles\Module.CableComponent.cpp.obj UE4
Erreur 4 error MSB3073: La commande “…..\Build\BatchFiles\Build.bat UE4Editor Win64 Development” s’est arrêtée avec le code -1. C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\V120\Microsoft.MakeFile.Targets 38 5 UE4