Thanks for the replay . It must be me doing something wrong. I don’t touch C++ at all, I just use blueprints, could be what I’m missing? It says in the instructions I have to compile something. I have plugins from Allegorithmic and the Razor Hydra and they work fine just by dropping them into the project plugins folder. When I do that with the fluid surface I can see it in the list but when I enable it the project doesn’t load and says it can’t find something.
Edit: Thinking about it now, considering which section thread is in I’m asking a very stupid question above