I am working on a label system which will be draw a line and connect to my widget that usually implement in a science fiction game and I am getting my mesh “world location” and my widget component’s " world location" and convert to screen space so it will draw a line between them to point out the object I need the player to be focus on. However I have print string on the result of world location that I get from both side and it was receiving the location well but while turn to the result after projected the world to screen position, the X and Y remain 0 , 0 and it show errors which it can’t access to the variables.
I am following tutorial from this Youtube video. But the UI way I have done before using my way so I can’t follow they way how he work on the widget completely.