saved/log -
Log file open, 08/07/23 08:52:54
LogWindows: Failed to load 'aqProf.dll' (GetLastError=126)
LogWindows: File 'aqProf.dll' does not exist
LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126)
LogWindows: File 'VtuneApi.dll' does not exist
LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126)
LogWindows: File 'VtuneApi32e.dll' does not exist
LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default.
LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default.
LogInit: Display: Running engine for game: AllyGloria
LogPlatformFile: Not using cached read wrapper
LogTaskGraph: Started task graph with 5 named threads and 26 total threads with 3 sets of task threads.
LogStats: Stats thread started at 7.006199
LogICUInternationalization: ICU TimeZone Detection - Raw Offset: -5:00, Platform Override: ''
LogInit: Display: Loading text-based GConfig....
LogPluginManager: Mounting plugin MeshPainting
LogPluginManager: Mounting plugin XGEController
LogPluginManager: Mounting plugin Paper2D
LogPluginManager: Mounting plugin LiveLink
LogPluginManager: Mounting plugin LightPropagationVolume
LogPluginManager: Mounting plugin AISupport
LogPluginManager: Mounting plugin CameraShakePreviewer
LogPluginManager: Mounting plugin EnvironmentQueryEditor
LogPluginManager: Mounting plugin OodleData
LogPluginManager: Mounting plugin OodleNetwork
LogPluginManager: Mounting plugin AnimationSharing
LogPluginManager: Mounting plugin GameplayCameras
LogPluginManager: Mounting plugin CLionSourceCodeAccess
LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess
LogPluginManager: Mounting plugin GitSourceControl
LogPluginManager: Mounting plugin KDevelopSourceCodeAccess
LogPluginManager: Mounting plugin NullSourceCodeAccess
LogPluginManager: Mounting plugin PerforceSourceControl
LogPluginManager: Mounting plugin PixWinPlugin
LogPluginManager: Mounting plugin PlasticSourceControl
LogPluginManager: Mounting plugin PluginUtils
LogPluginManager: Mounting plugin PropertyAccessNode
LogPluginManager: Mounting plugin RiderSourceCodeAccess
LogPluginManager: Mounting plugin SubversionSourceControl
LogPluginManager: Mounting plugin AssetManagerEditor
LogPluginManager: Mounting plugin TextureFormatOodle
LogPluginManager: Mounting plugin UObjectPlugin
LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess
LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess
LogPluginManager: Mounting plugin XCodeSourceCodeAccess
LogPluginManager: Mounting plugin CryptoKeys
LogPluginManager: Mounting plugin CurveEditorTools
LogPluginManager: Mounting plugin DataValidation
LogPluginManager: Mounting plugin FacialAnimation
LogPluginManager: Mounting plugin GameplayTagsEditor
LogPluginManager: Mounting plugin GeometryMode
LogPluginManager: Mounting plugin MacGraphicsSwitching
LogPluginManager: Mounting plugin MaterialAnalyzer
LogPluginManager: Mounting plugin MobileLauncherProfileWizard
LogPluginManager: Mounting plugin PluginBrowser
LogPluginManager: Mounting plugin SpeedTreeImporter
LogPluginManager: Mounting plugin DatasmithContent
LogPluginManager: Mounting plugin VariantManagerContent
LogPluginManager: Mounting plugin AlembicImporter
LogPluginManager: Mounting plugin AutomationUtils
LogPluginManager: Mounting plugin BackChannel
LogPluginManager: Mounting plugin ChaosCloth
LogPluginManager: Mounting plugin ChaosClothEditor
LogPluginManager: Mounting plugin ChaosEditor
LogPluginManager: Mounting plugin ChaosNiagara
LogPluginManager: Mounting plugin ChaosSolverPlugin
LogPluginManager: Mounting plugin CharacterAI
LogPluginManager: Mounting plugin GeometryCache
LogPluginManager: Mounting plugin GeometryCollectionPlugin
LogPluginManager: Mounting plugin GeometryProcessing
LogPluginManager: Mounting plugin MotoSynth
LogPluginManager: Mounting plugin OpenImageDenoise
LogPluginManager: Mounting plugin PlatformCrypto
LogPluginManager: Mounting plugin ProxyLODPlugin
LogPluginManager: Mounting plugin PlanarCut
LogPluginManager: Mounting plugin PythonScriptPlugin
LogPluginManager: Mounting plugin SkeletalReduction
LogPluginManager: Mounting plugin Niagara
LogPluginManager: Mounting plugin VisualStudioTools
LogPluginManager: Mounting plugin LuminPlatformFeatures
LogPluginManager: Mounting plugin MagicLeap
LogPluginManager: Mounting plugin MagicLeapLightEstimation
LogPluginManager: Mounting plugin MagicLeapMedia
LogPluginManager: Mounting plugin MagicLeapPassableWorld
LogPluginManager: Mounting plugin MLSDK
LogPluginManager: Mounting plugin AndroidMedia
LogPluginManager: Mounting plugin AvfMedia
LogPluginManager: Mounting plugin ImgMedia
LogPluginManager: Mounting plugin MediaCompositing
LogPluginManager: Mounting plugin MediaPlayerEditor
LogPluginManager: Mounting plugin WebMMedia
LogPluginManager: Mounting plugin WmfMedia
LogPluginManager: Mounting plugin TcpMessaging
LogPluginManager: Mounting plugin UdpMessaging
LogPluginManager: Mounting plugin ActorSequence
LogPluginManager: Mounting plugin LevelSequenceEditor
LogPluginManager: Mounting plugin OnlineSubsystem
LogPluginManager: Mounting plugin MatineeToLevelSequence
LogPluginManager: Mounting plugin TemplateSequence
LogPluginManager: Mounting plugin OnlineSubsystemNull
LogPluginManager: Mounting plugin OnlineSubsystemUtils
LogPluginManager: Mounting plugin LauncherChunkInstaller
LogPluginManager: Mounting plugin ActorLayerUtilities
LogPluginManager: Mounting plugin AndroidDeviceProfileSelector
LogPluginManager: Mounting plugin AndroidPermission
LogPluginManager: Mounting plugin AndroidMoviePlayer
LogPluginManager: Mounting plugin AppleImageUtils
LogPluginManager: Mounting plugin AppleMoviePlayer
LogPluginManager: Mounting plugin ArchVisCharacter
LogPluginManager: Mounting plugin AssetTags
LogPluginManager: Mounting plugin AudioCapture
LogPluginManager: Mounting plugin AudioSynesthesia
LogPluginManager: Mounting plugin CableComponent
LogPluginManager: Mounting plugin ChunkDownloader
LogPluginManager: Mounting plugin CustomMeshComponent
LogPluginManager: Mounting plugin EditableMesh
LogPluginManager: Mounting plugin ExampleDeviceProfileSelector
LogPluginManager: Mounting plugin GoogleCloudMessaging
LogPluginManager: Mounting plugin GooglePAD
LogPluginManager: Mounting plugin IOSDeviceProfileSelector
LogPluginManager: Mounting plugin LocationServicesBPLibrary
LogPluginManager: Mounting plugin LinuxDeviceProfileSelector
LogPluginManager: Mounting plugin MobilePatchingUtils
LogPluginManager: Mounting plugin OpenXREyeTracker
LogPluginManager: Mounting plugin OpenXR
LogPluginManager: Mounting plugin OpenXRHandTracking
LogPluginManager: Mounting plugin PhysXVehicles
LogPluginManager: Mounting plugin PostSplashScreen
LogPluginManager: Mounting plugin ProceduralMeshComponent
LogPluginManager: Mounting plugin PropertyAccessEditor
LogPluginManager: Mounting plugin RuntimePhysXCooking
LogPluginManager: Mounting plugin SignificanceManager
LogPluginManager: Mounting plugin SoundFields
LogPluginManager: Mounting plugin Synthesis
LogPluginManager: Mounting plugin WebMMoviePlayer
LogPluginManager: Mounting plugin WindowsMoviePlayer
LogPluginManager: Mounting plugin ScreenshotTools
LogPluginManager: Mounting plugin Takes
LogPluginManager: Mounting plugin ContentBrowserAssetDataSource
LogPluginManager: Mounting plugin ContentBrowserClassDataSource
LogPluginManager: Mounting plugin ContentBrowserFileDataSource
LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay
LogPluginManager: Mounting plugin OnlineSubsystemIOS
LogPluginManager: Mounting plugin OculusVR
LogPluginManager: Mounting plugin SteamVR
PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX.
LogInit: Using libcurl 7.55.1-DEV
LogInit: - built for x86_64-pc-win32
LogInit: - supports SSL with OpenSSL/1.1.1
LogInit: - supports HTTP deflate (compression) using libz 1.2.8
LogInit: - other features:
LogInit: CURL_VERSION_SSL
LogInit: CURL_VERSION_LIBZ
LogInit: CURL_VERSION_IPV6
LogInit: CURL_VERSION_ASYNCHDNS
LogInit: CURL_VERSION_LARGEFILE
LogInit: CURL_VERSION_IDN
LogInit: CurlRequestOptions (configurable via config and command line):
LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host
LogInit: - LocalHostAddr = Default
LogInit: - BufferSize = 65536
LogOnline: OSS: Creating online subsystem instance for: NULL
LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL]
LogOculusPluginWrapper: OculusPlugin initialized successfully
LogHMD: Failed initializing OVRPlugin 1.59.0
LogInit: Build: ++UE4+Release-4.27-CL-18319896
LogInit: Engine Version: 4.27.2-18319896+++UE4+Release-4.27
LogInit: Compatible Engine Version: 4.27.0-17155196+++UE4+Release-4.27
LogInit: Net CL: 17155196
LogInit: OS: Windows 10 (Release 2009) (), CPU: Intel(R) Core(TM) i7-9700K CPU @ 3.60GHz, GPU: NVIDIA GeForce GTX 1660 Ti
LogInit: Compiled (64-bit): Nov 30 2021 07:12:08
LogInit: Compiled with Visual C++: 19.24.28315.00
LogInit: Build Configuration: Development
LogInit: Branch Name: ++UE4+Release-4.27
LogInit: Command Line:
LogInit: Base Directory: D:/UE_4.27/Engine/Binaries/Win64/
LogInit: Allocator: TBB
LogInit: Installed Engine Build: 1
LogDevObjectVersion: Number of dev versions registered: 29
LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4
LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40
LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37
LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3
LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 14
LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 45
LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13
LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3
LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3
LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17
LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15
LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 47
LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 1
LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10
LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1
LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10
LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41
LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1
LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1
LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1
LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2
LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [D:/UnrealFix/AllyGloria/Saved/Config/Windows/Engine.ini]
LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]]
LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]]
LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]]
LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]]
LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]]
LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]]
LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]]
LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]]
LogInit: Object subsystem initialized
LogConfig: Setting CVar [[con.DebugEarlyDefault:1]]
LogConfig: Setting CVar [[r.setres:1280x720]]
[2023.08.07-12.52.59:965][ 0]LogConfig: Setting CVar [[r.VSync:0]]
[2023.08.07-12.52.59:965][ 0]LogConfig: Setting CVar [[r.RHICmdBypass:0]]
[2023.08.07-12.52.59:965][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [D:/UnrealFix/AllyGloria/Saved/Config/Windows/Engine.ini]
[2023.08.07-12.52.59:965][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]]
[2023.08.07-12.52.59:965][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [D:/UnrealFix/AllyGloria/Saved/Config/Windows/Engine.ini]
[2023.08.07-12.52.59:965][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [D:/UnrealFix/AllyGloria/Saved/Config/Windows/Engine.ini]
[2023.08.07-12.52.59:965][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
[2023.08.07-12.52.59:965][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]]
[2023.08.07-12.52.59:965][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]]
[2023.08.07-12.52.59:965][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]]
[2023.08.07-12.52.59:965][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]]
[2023.08.07-12.52.59:965][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]]
[2023.08.07-12.52.59:965][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]]
[2023.08.07-12.52.59:965][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
[2023.08.07-12.52.59:965][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
[2023.08.07-12.52.59:965][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
[2023.08.07-12.52.59:965][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
[2023.08.07-12.52.59:966][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]]
[2023.08.07-12.52.59:966][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
[2023.08.07-12.52.59:966][ 0]LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]]
[2023.08.07-12.52.59:966][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [D:/UnrealFix/AllyGloria/Saved/Config/Windows/Engine.ini]
[2023.08.07-12.52.59:966][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]]
[2023.08.07-12.52.59:966][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]]
[2023.08.07-12.52.59:966][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]]
[2023.08.07-12.52.59:966][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]]
[2023.08.07-12.52.59:966][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]]
[2023.08.07-12.52.59:966][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
[2023.08.07-12.52.59:966][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]]
[2023.08.07-12.52.59:966][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]]
[2023.08.07-12.52.59:966][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]]
[2023.08.07-12.52.59:966][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]]
[2023.08.07-12.52.59:966][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]]
[2023.08.07-12.52.59:966][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]]
[2023.08.07-12.52.59:966][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]]
[2023.08.07-12.52.59:966][ 0]LogConfig: Setting CVar [[gc.MultithreadedDestructionEnabled:1]]
[2023.08.07-12.52.59:966][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [D:/UnrealFix/AllyGloria/Saved/Config/Windows/Engine.ini]
[2023.08.07-12.52.59:966][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [D:/UnrealFix/AllyGloria/Saved/Config/Windows/Engine.ini]
[2023.08.07-12.53.00:050][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [D:/UnrealFix/AllyGloria/Saved/Config/Windows/Scalability.ini]
[2023.08.07-12.53.00:050][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
[2023.08.07-12.53.00:050][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
[2023.08.07-12.53.00:050][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [D:/UnrealFix/AllyGloria/Saved/Config/Windows/Scalability.ini]
[2023.08.07-12.53.00:050][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]]
[2023.08.07-12.53.00:050][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [D:/UnrealFix/AllyGloria/Saved/Config/Windows/Scalability.ini]
[2023.08.07-12.53.00:050][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
[2023.08.07-12.53.00:050][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]]
[2023.08.07-12.53.00:050][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]]
[2023.08.07-12.53.00:050][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]]
[2023.08.07-12.53.00:050][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
[2023.08.07-12.53.00:050][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]]
[2023.08.07-12.53.00:050][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]]
[2023.08.07-12.53.00:050][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]]
[2023.08.07-12.53.00:050][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
[2023.08.07-12.53.00:050][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
[2023.08.07-12.53.00:050][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
[2023.08.07-12.53.00:050][ 0]LogConfig: Setting CVar [[r.AOQuality:2]]
[2023.08.07-12.53.00:050][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]]
[2023.08.07-12.53.00:050][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]]
[2023.08.07-12.53.00:050][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]]
[2023.08.07-12.53.00:050][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
[2023.08.07-12.53.00:050][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
[2023.08.07-12.53.00:050][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]]
[2023.08.07-12.53.00:050][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [D:/UnrealFix/AllyGloria/Saved/Config/Windows/Scalability.ini]
[2023.08.07-12.53.00:050][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]]
[2023.08.07-12.53.00:050][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
[2023.08.07-12.53.00:050][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
[2023.08.07-12.53.00:050][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
[2023.08.07-12.53.00:050][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]]
[2023.08.07-12.53.00:050][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
[2023.08.07-12.53.00:050][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
[2023.08.07-12.53.00:050][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]]
[2023.08.07-12.53.00:050][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
[2023.08.07-12.53.00:050][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
[2023.08.07-12.53.00:050][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]]
[2023.08.07-12.53.00:050][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]]
[2023.08.07-12.53.00:050][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]]
[2023.08.07-12.53.00:050][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
[2023.08.07-12.53.00:050][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]]
[2023.08.07-12.53.00:050][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]]
[2023.08.07-12.53.00:050][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]]
[2023.08.07-12.53.00:050][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
[2023.08.07-12.53.00:050][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
[2023.08.07-12.53.00:050][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
[2023.08.07-12.53.00:050][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
[2023.08.07-12.53.00:050][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
[2023.08.07-12.53.00:050][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
[2023.08.07-12.53.00:050][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
[2023.08.07-12.53.00:050][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
[2023.08.07-12.53.00:050][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
[2023.08.07-12.53.00:050][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
[2023.08.07-12.53.00:051][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
[2023.08.07-12.53.00:051][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
[2023.08.07-12.53.00:051][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
[2023.08.07-12.53.00:051][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [D:/UnrealFix/AllyGloria/Saved/Config/Windows/Scalability.ini]
[2023.08.07-12.53.00:051][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
[2023.08.07-12.53.00:051][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
[2023.08.07-12.53.00:051][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
[2023.08.07-12.53.00:051][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]]
[2023.08.07-12.53.00:051][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]]
[2023.08.07-12.53.00:051][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]]
[2023.08.07-12.53.00:051][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
[2023.08.07-12.53.00:051][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]]
[2023.08.07-12.53.00:051][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
[2023.08.07-12.53.00:051][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [D:/UnrealFix/AllyGloria/Saved/Config/Windows/Scalability.ini]
[2023.08.07-12.53.00:051][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]]
[2023.08.07-12.53.00:051][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]]
[2023.08.07-12.53.00:051][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]]
[2023.08.07-12.53.00:051][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]]
[2023.08.07-12.53.00:051][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]]
[2023.08.07-12.53.00:051][ 0]LogConfig: Setting CVar [[r.DetailMode:2]]
[2023.08.07-12.53.00:051][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
[2023.08.07-12.53.00:051][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
[2023.08.07-12.53.00:051][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]]
[2023.08.07-12.53.00:051][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]]
[2023.08.07-12.53.00:051][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]]
[2023.08.07-12.53.00:051][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]]
[2023.08.07-12.53.00:051][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]]
[2023.08.07-12.53.00:051][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]]
[2023.08.07-12.53.00:051][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]]
[2023.08.07-12.53.00:051][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]]
[2023.08.07-12.53.00:051][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
[2023.08.07-12.53.00:051][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
[2023.08.07-12.53.00:051][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
[2023.08.07-12.53.00:051][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
[2023.08.07-12.53.00:051][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
[2023.08.07-12.53.00:051][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
[2023.08.07-12.53.00:051][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
[2023.08.07-12.53.00:051][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
[2023.08.07-12.53.00:051][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
[2023.08.07-12.53.00:051][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
[2023.08.07-12.53.00:051][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
[2023.08.07-12.53.00:051][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]]
[2023.08.07-12.53.00:051][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [D:/UnrealFix/AllyGloria/Saved/Config/Windows/Scalability.ini]
[2023.08.07-12.53.00:051][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
[2023.08.07-12.53.00:051][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]]
[2023.08.07-12.53.00:051][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [D:/UnrealFix/AllyGloria/Saved/Config/Windows/Scalability.ini]
[2023.08.07-12.53.00:051][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
[2023.08.07-12.53.00:051][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]]
[2023.08.07-12.53.00:051][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
[2023.08.07-12.53.00:077][ 0]LogInit: Selected Device Profile: [Windows]
[2023.08.07-12.53.00:077][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows]
[2023.08.07-12.53.00:088][ 0]LogHAL: Display: Platform has ~ 16 GB [17111162880 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
[2023.08.07-12.53.00:088][ 0]LogInit: Going up to parent DeviceProfile []
[2023.08.07-12.53.00:094][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [D:/UnrealFix/AllyGloria/Saved/Config/Windows/Scalability.ini]
[2023.08.07-12.53.00:094][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
[2023.08.07-12.53.00:094][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
[2023.08.07-12.53.00:094][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [D:/UnrealFix/AllyGloria/Saved/Config/Windows/Scalability.ini]
[2023.08.07-12.53.00:094][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]]
[2023.08.07-12.53.00:094][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [D:/UnrealFix/AllyGloria/Saved/Config/Windows/Scalability.ini]
[2023.08.07-12.53.00:094][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
[2023.08.07-12.53.00:094][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]]
[2023.08.07-12.53.00:094][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]]
[2023.08.07-12.53.00:094][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]]
[2023.08.07-12.53.00:094][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
[2023.08.07-12.53.00:094][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]]
[2023.08.07-12.53.00:094][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]]
[2023.08.07-12.53.00:094][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]]
[2023.08.07-12.53.00:094][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
[2023.08.07-12.53.00:094][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
[2023.08.07-12.53.00:094][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
[2023.08.07-12.53.00:094][ 0]LogConfig: Setting CVar [[r.AOQuality:2]]
[2023.08.07-12.53.00:094][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]]
[2023.08.07-12.53.00:094][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]]
[2023.08.07-12.53.00:094][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]]
[2023.08.07-12.53.00:094][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
[2023.08.07-12.53.00:094][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
[2023.08.07-12.53.00:094][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]]
[2023.08.07-12.53.00:094][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [D:/UnrealFix/AllyGloria/Saved/Config/Windows/Scalability.ini]
[2023.08.07-12.53.00:094][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]]
[2023.08.07-12.53.00:094][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
[2023.08.07-12.53.00:094][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
[2023.08.07-12.53.00:094][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
[2023.08.07-12.53.00:094][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]]
[2023.08.07-12.53.00:094][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
[2023.08.07-12.53.00:094][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
[2023.08.07-12.53.00:094][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]]
[2023.08.07-12.53.00:094][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
[2023.08.07-12.53.00:094][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
[2023.08.07-12.53.00:094][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]]
[2023.08.07-12.53.00:094][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]]
[2023.08.07-12.53.00:094][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]]
[2023.08.07-12.53.00:094][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
[2023.08.07-12.53.00:094][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]]
[2023.08.07-12.53.00:094][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]]
[2023.08.07-12.53.00:094][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]]
[2023.08.07-12.53.00:094][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
[2023.08.07-12.53.00:094][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
[2023.08.07-12.53.00:094][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
[2023.08.07-12.53.00:094][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
[2023.08.07-12.53.00:094][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
[2023.08.07-12.53.00:094][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
[2023.08.07-12.53.00:094][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
[2023.08.07-12.53.00:094][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
[2023.08.07-12.53.00:094][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
[2023.08.07-12.53.00:094][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
[2023.08.07-12.53.00:094][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
[2023.08.07-12.53.00:094][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
[2023.08.07-12.53.00:094][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
[2023.08.07-12.53.00:094][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [D:/UnrealFix/AllyGloria/Saved/Config/Windows/Scalability.ini]
[2023.08.07-12.53.00:094][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
[2023.08.07-12.53.00:094][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
[2023.08.07-12.53.00:094][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
[2023.08.07-12.53.00:094][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]]
[2023.08.07-12.53.00:094][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]]
[2023.08.07-12.53.00:094][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]]
[2023.08.07-12.53.00:094][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
[2023.08.07-12.53.00:094][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]]
[2023.08.07-12.53.00:094][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
[2023.08.07-12.53.00:094][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [D:/UnrealFix/AllyGloria/Saved/Config/Windows/Scalability.ini]
[2023.08.07-12.53.00:094][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]]
[2023.08.07-12.53.00:094][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]]
[2023.08.07-12.53.00:094][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]]
[2023.08.07-12.53.00:094][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]]
[2023.08.07-12.53.00:094][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]]
[2023.08.07-12.53.00:094][ 0]LogConfig: Setting CVar [[r.DetailMode:2]]
[2023.08.07-12.53.00:094][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
[2023.08.07-12.53.00:094][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
[2023.08.07-12.53.00:094][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]]
[2023.08.07-12.53.00:094][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]]
[2023.08.07-12.53.00:094][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]]
[2023.08.07-12.53.00:094][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]]
[2023.08.07-12.53.00:094][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]]
[2023.08.07-12.53.00:094][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]]
[2023.08.07-12.53.00:094][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]]
[2023.08.07-12.53.00:094][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]]
[2023.08.07-12.53.00:094][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
[2023.08.07-12.53.00:094][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
[2023.08.07-12.53.00:094][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
[2023.08.07-12.53.00:094][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
[2023.08.07-12.53.00:094][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
[2023.08.07-12.53.00:094][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
[2023.08.07-12.53.00:095][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
[2023.08.07-12.53.00:095][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
[2023.08.07-12.53.00:095][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
[2023.08.07-12.53.00:095][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
[2023.08.07-12.53.00:095][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
[2023.08.07-12.53.00:095][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]]
[2023.08.07-12.53.00:095][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [D:/UnrealFix/AllyGloria/Saved/Config/Windows/Scalability.ini]
[2023.08.07-12.53.00:095][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
[2023.08.07-12.53.00:095][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]]
[2023.08.07-12.53.00:095][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [D:/UnrealFix/AllyGloria/Saved/Config/Windows/Scalability.ini]
[2023.08.07-12.53.00:095][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
[2023.08.07-12.53.00:095][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]]
[2023.08.07-12.53.00:095][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
[2023.08.07-12.53.00:095][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini]
[2023.08.07-12.53.00:114][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]]
[2023.08.07-12.53.00:114][ 0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]]
[2023.08.07-12.53.00:114][ 0]LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]]
[2023.08.07-12.53.00:114][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [D:/UnrealFix/AllyGloria/Saved/Config/Windows/Engine.ini]
[2023.08.07-12.53.00:114][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [D:/UnrealFix/AllyGloria/Saved/Config/Windows/Editor.ini]
[2023.08.07-12.53.00:120][ 0]LogInit: Computer: DESKTOP-OBGFCV0
[2023.08.07-12.53.00:120][ 0]LogInit: User: Ally
[2023.08.07-12.53.00:120][ 0]LogInit: CPU Page size=4096, Cores=8
[2023.08.07-12.53.00:120][ 0]LogInit: High frequency timer resolution =10.000000 MHz
[2023.08.07-12.53.00:120][ 0]LogMemory: Memory total: Physical=15.9GB (16GB approx)
[2023.08.07-12.53.00:120][ 0]LogMemory: Platform Memory Stats for Windows
[2023.08.07-12.53.00:120][ 0]LogMemory: Process Physical Memory: 148.48 MB used, 148.48 MB peak
[2023.08.07-12.53.00:120][ 0]LogMemory: Process Virtual Memory: 114.64 MB used, 114.64 MB peak
[2023.08.07-12.53.00:120][ 0]LogMemory: Physical Memory: 8775.62 MB used, 7542.86 MB free, 16318.48 MB total
[2023.08.07-12.53.00:120][ 0]LogMemory: Virtual Memory: 134208648.00 MB used, 9081.19 MB free, 134217728.00 MB total
[2023.08.07-12.53.00:130][ 0]LogWindows: WindowsPlatformFeatures enabled
[2023.08.07-12.53.00:946][ 0]LogInit: Physics initialised using underlying interface: PhysX
[2023.08.07-12.53.00:987][ 0]LogInit: Using OS detected language (en-US).
[2023.08.07-12.53.00:987][ 0]LogInit: Using OS detected locale (en-US).
[2023.08.07-12.53.01:040][ 0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so the 'en' localization will be used.
[2023.08.07-12.53.01:682][ 0]LogInit: Setting process to per monitor DPI aware
[2023.08.07-12.53.01:761][ 0]LogWindowsTextInputMethodSystem: Display: IME system deactivated.
[2023.08.07-12.53.02:345][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0
[2023.08.07-12.53.02:345][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0
[2023.08.07-12.53.03:767][ 0]LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll
[2023.08.07-12.53.03:801][ 0]LogHMD: Failed to initialize OpenVR with code 110
[2023.08.07-12.53.03:801][ 0]LogD3D11RHI: D3D11 min allowed feature level: 11_0
[2023.08.07-12.53.03:802][ 0]LogD3D11RHI: D3D11 max allowed feature level: 11_0
[2023.08.07-12.53.03:802][ 0]LogD3D11RHI: D3D11 adapters:
[2023.08.07-12.53.03:916][ 0]LogD3D11RHI: 0. 'NVIDIA GeForce GTX 1660 Ti' (Feature Level 11_0)
[2023.08.07-12.53.03:916][ 0]LogD3D11RHI: 5979/0/8159 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:2, VendorId:0x10de
[2023.08.07-12.53.03:922][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0)
[2023.08.07-12.53.03:922][ 0]LogD3D11RHI: 0/0/8159 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414
[2023.08.07-12.53.03:922][ 0]LogD3D11RHI: Chosen D3D11 Adapter:
[2023.08.07-12.53.03:922][ 0]LogD3D11RHI: Description : NVIDIA GeForce GTX 1660 Ti
[2023.08.07-12.53.03:922][ 0]LogD3D11RHI: VendorId : 10de
[2023.08.07-12.53.03:922][ 0]LogD3D11RHI: DeviceId : 2182
[2023.08.07-12.53.03:922][ 0]LogD3D11RHI: SubSysId : 37501462
[2023.08.07-12.53.03:922][ 0]LogD3D11RHI: Revision : 00a1
[2023.08.07-12.53.03:922][ 0]LogD3D11RHI: DedicatedVideoMemory : 6269435904 bytes
[2023.08.07-12.53.03:922][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes
[2023.08.07-12.53.03:922][ 0]LogD3D11RHI: SharedSystemMemory : 8555581440 bytes
[2023.08.07-12.53.03:922][ 0]LogD3D11RHI: AdapterLuid : 0 47642
[2023.08.07-12.53.03:945][ 0]LogD3D11RHI: Creating new Direct3DDevice
[2023.08.07-12.53.03:945][ 0]LogD3D11RHI: GPU DeviceId: 0x2182 (for the marketing name, search the web for "GPU Device Id")
[2023.08.07-12.53.03:945][ 0]LogWindows: EnumDisplayDevices:
[2023.08.07-12.53.03:945][ 0]LogWindows: 0. 'NVIDIA GeForce GTX 1660 Ti' (P:1 D:1)
[2023.08.07-12.53.03:945][ 0]LogWindows: 1. 'NVIDIA GeForce GTX 1660 Ti' (P:0 D:1)
[2023.08.07-12.53.03:945][ 0]LogWindows: 2. 'NVIDIA GeForce GTX 1660 Ti' (P:0 D:0)
[2023.08.07-12.53.03:945][ 0]LogWindows: 3. 'NVIDIA GeForce GTX 1660 Ti' (P:0 D:0)
[2023.08.07-12.53.03:945][ 0]LogWindows: DebugString: FoundDriverCount:4
[2023.08.07-12.53.03:945][ 0]LogD3D11RHI: Adapter Name: NVIDIA GeForce GTX 1660 Ti
[2023.08.07-12.53.03:945][ 0]LogD3D11RHI: Driver Version: 527.56 (internal:31.0.15.2756, unified:527.56)
[2023.08.07-12.53.03:946][ 0]LogD3D11RHI: Driver Date: 12-5-2022
[2023.08.07-12.53.03:946][ 0]LogRHI: Texture pool is 4185 MB (70% of 5979 MB)
[2023.08.07-12.53.03:946][ 0]LogD3D11RHI: Creating D3DDevice using adapter:
[2023.08.07-12.53.03:946][ 0]LogD3D11RHI: Description : NVIDIA GeForce GTX 1660 Ti
[2023.08.07-12.53.03:946][ 0]LogD3D11RHI: VendorId : 10de
[2023.08.07-12.53.03:946][ 0]LogD3D11RHI: DeviceId : 2182
[2023.08.07-12.53.03:946][ 0]LogD3D11RHI: SubSysId : 37501462
[2023.08.07-12.53.03:946][ 0]LogD3D11RHI: Revision : 00a1
[2023.08.07-12.53.03:946][ 0]LogD3D11RHI: DedicatedVideoMemory : 6269435904 bytes
[2023.08.07-12.53.03:946][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes
[2023.08.07-12.53.03:946][ 0]LogD3D11RHI: SharedSystemMemory : 8555581440 bytes
[2023.08.07-12.53.03:946][ 0]LogD3D11RHI: AdapterLuid : 0 47642
[2023.08.07-12.53.04:018][ 0]LogD3D11RHI: RHI has support for 64 bit atomics
[2023.08.07-12.53.04:019][ 0]LogD3D11RHI: Async texture creation enabled
[2023.08.07-12.53.04:019][ 0]LogD3D11RHI: Array index from any shader is supported
[2023.08.07-12.53.04:020][ 0]LogD3D11RHI: HDR output is supported on display 0 (NvId: 0x80061087).
[2023.08.07-12.53.04:344][ 0]LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 2)
[2023.08.07-12.53.04:502][ 0]LogRHI: GeForceNow SDK initialized: 1
[2023.08.07-12.53.05:146][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AllDesktop'
[2023.08.07-12.53.05:186][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android'
[2023.08.07-12.53.05:187][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC'
[2023.08.07-12.53.05:187][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT'
[2023.08.07-12.53.05:187][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2'
[2023.08.07-12.53.05:187][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient'
[2023.08.07-12.53.05:187][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient'
[2023.08.07-12.53.05:187][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient'
[2023.08.07-12.53.05:187][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client'
[2023.08.07-12.53.05:187][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi'
[2023.08.07-12.53.05:187][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient'
[2023.08.07-12.53.05:328][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient'
[2023.08.07-12.53.05:328][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS'
[2023.08.07-12.53.05:411][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux'
[2023.08.07-12.53.05:450][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxNoEditor'
[2023.08.07-12.53.05:486][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient'
[2023.08.07-12.53.05:509][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer'
[2023.08.07-12.53.05:583][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64NoEditor'
[2023.08.07-12.53.05:603][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client'
[2023.08.07-12.53.05:624][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server'
[2023.08.07-12.53.05:658][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin'
[2023.08.07-12.53.05:658][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient'
[2023.08.07-12.53.05:705][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacNoEditor'
[2023.08.07-12.53.05:723][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac'
[2023.08.07-12.53.05:789][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient'
[2023.08.07-12.53.05:811][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer'
[2023.08.07-12.53.05:834][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient'
[2023.08.07-12.53.05:834][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS'
[2023.08.07-12.53.05:873][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsNoEditor'
[2023.08.07-12.53.05:891][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows'
[2023.08.07-12.53.05:914][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient'
[2023.08.07-12.53.05:958][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer'
[2023.08.07-12.53.05:958][ 0]LogTargetPlatformManager: Display: Building Assets For Windows
[2023.08.07-12.53.06:164][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
[2023.08.07-12.53.06:550][ 0]LogTextureFormatOodle: Display: Oodle Texture 2.9.0 init RDO Off
[2023.08.07-12.53.07:485][ 0]LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0.
[2023.08.07-12.53.07:511][ 0]LogShaderCompilers: Guid format shader working directory is 14 characters bigger than the processId version (../../../../UnrealFix/AllyGloria/Intermediate/Shaders/WorkingDirectory/9636/).
[2023.08.07-12.53.07:512][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/allyg/AppData/Local/Temp/UnrealShaderWorkingDir/215295A84F3B3DB31EE95A99A2A5A7D5/'.
[2023.08.07-12.53.07:514][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine.
[2023.08.07-12.53.07:514][ 0]LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine.
[2023.08.07-12.53.07:514][ 0]LogShaderCompilers: Display: Using Local Shader Compiler.
[2023.08.07-12.53.09:386][ 0]LogDerivedDataCache: Display: Max Cache Size: 512 MB
[2023.08.07-12.53.09:523][ 0]LogDerivedDataCache: Loaded boot cache 0.13s 94MB C:/Users/allyg/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc.
[2023.08.07-12.53.09:523][ 0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/allyg/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc
[2023.08.07-12.53.09:523][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../UnrealFix/AllyGloria/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
[2023.08.07-12.53.09:523][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy.
[2023.08.07-12.53.09:523][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../UnrealFix/AllyGloria/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
[2023.08.07-12.53.09:523][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy.
[2023.08.07-12.53.09:576][ 0]LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp.
[2023.08.07-12.53.09:576][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
[2023.08.07-12.53.09:576][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy.
[2023.08.07-12.53.09:623][ 0]LogDerivedDataCache: Speed tests for C:/Users/allyg/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.05 seconds
[2023.08.07-12.53.09:623][ 0]LogDerivedDataCache: Display: Performance to C:/Users/allyg/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.29ms. RandomReadSpeed=23.08MBs, RandomWriteSpeed=206.46MBs. Assigned SpeedClass 'Local'
[2023.08.07-12.53.09:625][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/allyg/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
[2023.08.07-12.53.09:625][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache.
[2023.08.07-12.53.09:625][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy.
[2023.08.07-12.53.09:862][ 0]LogSlate: Using FreeType 2.10.0
[2023.08.07-12.53.10:025][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
[2023.08.07-12.53.11:309][ 0]LogAssetRegistry: FAssetRegistry took 0.0489 seconds to start up
[2023.08.07-12.53.15:189][ 0]LogInit: Selected Device Profile: [Windows]
[2023.08.07-12.53.15:189][ 0]LogInit: Active device profile: [00000213B4F3D300][00000213AECBF8C0 49] Windows
[2023.08.07-12.53.15:189][ 0]LogInit: Profiles: [00000213B4F3D300][00000213AECBF8C0 49] Windows, [00000213B4EF3200][00000213B20B7A40 49] WindowsNoEditor, [00000213B4F3E500][00000213B20BBBC0 49] WindowsServer, [00000213B4EF1E00][00000213B20BE1C0 49] WindowsClient, [00000213B4F3F200][00000213B20C2340 49] IOS, [00000213B4EF1300][00000213B20C64C0 49] iPadAir, [00000213B4F3E900][00000213AECC2600 49] iPadAir2, [00000213B4E9DC00][00000213B20CE840 49] IPadPro, [00000213B4E9DD00][00000213B20CA880 49] iPadAir3, [00000213B4EF1800][00000213B20D29C0 49] iPadAir4, [00000213B4E9EC00][00000213B20DAB40 49] iPadMini2, [00000213B4EF2100][00000213B20DECC0 49] iPadMini3, [00000213B4E9CB00][00000213B20E2E40 49] iPadMini4, [00000213B4EF3600][00000213B20E6FC0 49] iPadMini5, [00000213B4EAD300][00000213B5165280 49] iPhone6, [00000213B4EAD400][00000213B51612C0 49] iPodTouch6, [00000213B4F3D600][00000213B516D580 49] iPhone7, [00000213B4F3EB00][00000213B51695C0 49] iPodTouch7, [00000213B4E9FB00][00000213B5171740 49] iPhone5S, [00000213B4F3D800][00000213B51758C0 49] iPhone6Plus, [00000213B4E9F000][00000213B5179A40 49] iPhone6S, [00000213B4F3E800][00000213B517DBC0 49] iPhone6SPlus, [00000213B4E9D500][00000213B51801C0 49] iPhone7Plus, [00000213B4F3C100][00000213B5184340 49] iPhoneSE, [00000213B4E9C200][00000213B51884C0 49] iPhone8, [00000213B4F3D700][00000213B518C640 49] iPhone8Plus, [00000213B4EAC100][00000213B20D6780 49] iPhoneX, [00000213B4E9D800][00000213B51908C0 49] iPhoneXS, [00000213B4EACC00][00000213B5194A00 49] iPhoneXSMax, [00000213B4E9F800][00000213B5198B40 49] iPhoneXR, [00000213B4EAFD00][00000213B51A0CC0 49] iPhone11, [00000213B4E9E800][00000213B51A4E40 49] iPhone11Pro, [00000213B4EAF800][00000213B51A8FC0 49] iPhone11ProMax, [00000213B4E9CC00][00000213B51AD140 49] iPhoneSE2, [00000213B4EAE900][00000213B51B12C0 49] iPhone12Mini, [00000213B4E9FF00][00000213B51B5440 49] iPhone12, [00000213B4F3CA00][00000213B51B95C0 49] iPhone12Pro, [00000213B4E9FE00][00000213B51BD740 49] iPhone12ProMax, [00000213B4F3C700][00000213B51C18C0 49] iPadPro105, [00000213B4E9D100][00000213B51C5A40 49] iPadPro129, [00000213B4F3EE00][00000213B51C9BC0 49] iPadPro97, [00000213B4E9D300][00000213B51CC1C0 49] iPadPro2_129, [00000213B4F3C800][00000213B51D0340 49] iPad5, [00000213B4E9ED00][00000213B51D44C0 49] iPad6, [00000213B4F3FD00][00000213B51D8640 49] iPad7, [00000213B4E9D200][00000213B51DC7C0 49] iPad8, [00000213B4F3DE00][00000213B51E0940 49] iPadPro11, [00000213B4E9E500][00000213B519CA80 49] iPadPro2_11, [00000213B4F3F700][00000213B51E4BC0 49] iPadPro3_129, [00000213B4E9D900][00000213B51E8D00 49] iPadPro4_129, [00000213B4F3D100][00000213B51F0E80 49] AppleTV, [00000213B4E9D600][00000213B51F5000 49] AppleTV4K, [00000213B4F3EA00][00000213B51F9180 49] TVOS, [00000213B4E9FA00][00000213B51FD300 49] Mac, [00000213B4F3D000][00000213B5201480 49] MacClient, [00000213B4E9E400][00000213B5205600 49] MacNoEditor, [00000213B4F3D900][00000213B5209780 49] MacServer, [00000213B4E9C500][00000213B520D900 49] Linux, [00000213B4F3C400][00000213B5211A80 49] LinuxAArch64, [00000213B4E9DA00][00000213B5215C00 49] LinuxNoEditor, [00000213B4F3DF00][00000213B5218200 49] LinuxAArch64NoEditor, [00000213B4E9FC00][00000213B521C380 49] LinuxClient, [00000213B4F3F000][00000213B5220500 49] LinuxAArch64Client, [00000213B4E9F400][00000213B5224680 49] LinuxServer, [00000213B4F3E200][00000213B5228800 49] LinuxAArch64Server, [00000213B4E9E200][00000213B522C980 49] Android, [00000213B4F3F900][00000213B5230B00 49] Android_Low, [00000213B4E9C600][00000213B51ECC40 49] Android_Mid, [00000213B4F3ED00][00000213B5234D80 49] Android_High, [00000213B4E9E300][00000213B5238EC0 49] Android_Default, [00000213B4F3FC00][00000213B5241040 49] Android_Adreno4xx, [00000213B4E9EB00][00000213B52451C0 49] Android_Adreno5xx_Low, [00000213B4F3C600][00000213B5249340 49] Android_Adreno5xx, [00000213B4E9E700][00000213B524D4C0 49] Android_Adreno6xx, [00000213B4F3E600][00000213B5251640 49] Android_Adreno6xx_Vulkan, [00000213B4E9EA00][00000213B52557C0 49] Android_Mali_T6xx, [00000213B4F3CF00][00000213B5259940 49] Android_Mali_T7xx, [00000213B4E9DE00][00000213B525DAC0 49] Android_Mali_T8xx, [00000213B4F3E400][00000213B52600C0 49] Android_Mali_G71, [00000213B4E9C100][00000213B5264240 49] Android_Mali_G72, [00000213B4F3FA00][00000213B52683C0 49] Android_Mali_G72_Vulkan, [00000213B4E9EF00][00000213B526C540 49] Android_Mali_G76, [00000213B4F3C200][00000213B52706C0 49] Android_Mali_G76_Vulkan, [00000213B4EF0F00][00000213B5274840 49] Android_Mali_G77, [00000213B4EAE100][00000213B52789C0 49] Android_Mali_G77_Vulkan, [00000213B4EF0D00][00000213B527CB40 49] Android_Mali_G78, [00000213B4EAF400][00000213B5280CC0 49] Android_Mali_G78_Vulkan, [00000213B4EF0400][00000213B523CE00 49] Android_Mali_G710, [00000213B4EAF100][00000213B5284F40 49] Android_Mali_G710_Vulkan, [00000213B4EF0E00][00000213B5289080 49] Android_Vulkan_SM5, [00000213B4EAFA00][00000213B528D1C0 49] Android_PowerVR_G6xxx, [00000213B4EF2C00][00000213B5295340 49] Android_PowerVR_GT7xxx, [00000213B4EAEF00][00000213B52994C0 49] Android_PowerVR_GE8xxx, [00000213B4EF2B00][00000213B529D640 49] Android_PowerVR_GM9xxx, [00000213B4EADF00][00000213B52A17C0 49] Android_PowerVR_GM9xxx_Vulkan, [00000213B4EF3A00][00000213B52A5940 49] Android_TegraK1, [00000213B4EAC300][00000213B52A9AC0 49] Android_Unknown_Vulkan, [00000213B4EF0C00][00000213B52AC0C0 49] Lumin, [00000213B4EAEE00][00000213B52B0240 49] Lumin_Desktop, [00000213B4EF2600][00000213B52B43C0 49] HoloLens,
[2023.08.07-12.53.16:555][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction
[2023.08.07-12.53.16:555][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction
[2023.08.07-12.53.16:555][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging
[2023.08.07-12.53.16:555][ 0]LogMeshReduction: No distributed automatic mesh merging module available
[2023.08.07-12.53.16:557][ 0]LogMeshMerging: No distributed automatic mesh merging module available
[2023.08.07-12.53.17:150][ 0]LogNetVersion: AllyGloria 1.0.0, NetCL: 17155196, EngineNetVer: 17, GameNetVer: 0 (Checksum: 2133382145)
[2023.08.07-12.53.31:785][ 0]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/DaylightAmbientCubemap.DaylightAmbientCubemap', its maximum texture size has been explicitly set to 512.
[2023.08.07-12.53.32:629][ 0]LogHMD: PokeAHoleMaterial loaded successfully
[2023.08.07-12.53.32:815][ 0]LogUObjectArray: 17178 objects as part of root set at end of initial load.
[2023.08.07-12.53.32:815][ 0]LogUObjectAllocator: 4302048 out of 0 bytes used by permanent object pool.
[2023.08.07-12.53.32:815][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
[2023.08.07-12.53.37:104][ 0]LogPython: Using Python 3.7.7
[2023.08.07-12.53.38:735][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 1B54225E4F0984A7FA5C61A134DDA555 | Instance: AC4B467D47ABCA09562AAB858EBF22CC (DESKTOP-OBGFCV0-9636).
[2023.08.07-12.53.40:634][ 0]LogTcpMessaging: Initializing TcpMessaging bridge
[2023.08.07-12.53.40:682][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
[2023.08.07-12.53.41:219][ 0]LogLinker: Warning: Failed to load '/Game/FirstPersonCPP/Blueprints/FirstPersonCharacter': Can't find file.
[2023.08.07-12.53.41:220][ 0]LogLinker: Warning: Failed to load '/Game/FirstPersonCPP/Blueprints/FirstPersonCharacter': Can't find file.
[2023.08.07-12.53.41:220][ 0]LogUObjectGlobals: Warning: Failed to find object 'Class /Game/FirstPersonCPP/Blueprints/FirstPersonCharacter.FirstPersonCharacter_C'
[2023.08.07-12.53.41:220][ 0]Error: CDO Constructor (AllyGloriaGameMode): Failed to find /Game/FirstPersonCPP/Blueprints/FirstPersonCharacter.FirstPersonCharacter_C
[2023.08.07-12.53.56:287][ 0]LogWindows: Error: === Critical error: ===
[2023.08.07-12.53.56:287][ 0]LogWindows: Error:
[2023.08.07-12.53.56:287][ 0]LogWindows: Error: Fatal error!
[2023.08.07-12.53.56:287][ 0]LogWindows: Error:
[2023.08.07-12.53.56:287][ 0]LogWindows: Error: Unhandled Exception: EXCEPTION_ACCESS_VIOLATION writing address 0x00000000000004f0
[2023.08.07-12.53.56:287][ 0]LogWindows: Error:
[2023.08.07-12.53.56:287][ 0]LogWindows: Error: [Callstack] 0x00007ff8049015f8 UE4Editor-Engine.dll!UBoxComponent::SetBoxExtent() [D:\Build\++UE4\Sync\Engine\Source\Runtime\Engine\Private\Components\BoxComponent.cpp:24]
[2023.08.07-12.53.56:287][ 0]LogWindows: Error: [Callstack] 0x00007fffe23dde8b UE4Editor-AllyGloria-0004.dll!ALavaFloor::ALavaFloor() [D:\UnrealFix\AllyGloria\Source\AllyGloria\ProjectFiles\LavaFloor.cpp:21]
[2023.08.07-12.53.56:287][ 0]LogWindows: Error: [Callstack] 0x00007ff8273161d3 UE4Editor-CoreUObject.dll!UClass::CreateDefaultObject() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\Class.cpp:3791]
[2023.08.07-12.53.56:287][ 0]LogWindows: Error: [Callstack] 0x00007ff827638faf UE4Editor-CoreUObject.dll!UObjectLoadAllCompiledInDefaultProperties() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\UObjectBase.cpp:911]
[2023.08.07-12.53.56:287][ 0]LogWindows: Error: [Callstack] 0x00007ff827615411 UE4Editor-CoreUObject.dll!ProcessNewlyLoadedUObjects() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\UObjectBase.cpp:1003]
[2023.08.07-12.53.56:287][ 0]LogWindows: Error: [Callstack] 0x00007ff8274dddc5 UE4Editor-CoreUObject.dll!TBaseStaticDelegateInstance<void __cdecl(FName,bool),FDefaultDelegateUserPolicy>::ExecuteIfSafe() [D:\Build\++UE4\Sync\Engine\Source\Runtime\Core\Public\Delegates\DelegateInstancesImpl.h:731]
[2023.08.07-12.53.56:287][ 0]LogWindows: Error: [Callstack] 0x00007ff8266f1bea UE4Editor-Core.dll!TMulticastDelegate<void __cdecl(FName,bool),FDefaultDelegateUserPolicy>::Broadcast() [D:\Build\++UE4\Sync\Engine\Source\Runtime\Core\Public\Delegates\DelegateSignatureImpl.inl:955]
[2023.08.07-12.53.56:287][ 0]LogWindows: Error: [Callstack] 0x00007ff8267115a3 UE4Editor-Core.dll!FModuleManager::LoadModuleWithFailureReason() [D:\Build\++UE4\Sync\Engine\Source\Runtime\Core\Private\Modules\ModuleManager.cpp:519]
[2023.08.07-12.53.56:287][ 0]LogWindows: Error: [Callstack] 0x00007ff886f46433 UE4Editor-Projects.dll!FModuleDescriptor::LoadModulesForPhase() [D:\Build\++UE4\Sync\Engine\Source\Runtime\Projects\Private\ModuleDescriptor.cpp:643]
[2023.08.07-12.53.56:287][ 0]LogWindows: Error: [Callstack] 0x00007ff886f4674f UE4Editor-Projects.dll!FProjectManager::LoadModulesForProject() [D:\Build\++UE4\Sync\Engine\Source\Runtime\Projects\Private\ProjectManager.cpp:62]
[2023.08.07-12.53.56:287][ 0]LogWindows: Error: [Callstack] 0x00007ff6311e5642 UE4Editor.exe!FEngineLoop::LoadStartupModules() [D:\Build\++UE4\Sync\Engine\Source\Runtime\Launch\Private\LaunchEngineLoop.cpp:3880]
[2023.08.07-12.53.56:287][ 0]LogWindows: Error: [Callstack] 0x00007ff6311e9000 UE4Editor.exe!FEngineLoop::PreInitPostStartupScreen() [D:\Build\++UE4\Sync\Engine\Source\Runtime\Launch\Private\LaunchEngineLoop.cpp:3263]
[2023.08.07-12.53.56:287][ 0]LogWindows: Error: [Callstack] 0x00007ff6311e0d2c UE4Editor.exe!GuardedMain() [D:\Build\++UE4\Sync\Engine\Source\Runtime\Launch\Private\Launch.cpp:132]
[2023.08.07-12.53.56:287][ 0]LogWindows: Error: [Callstack] 0x00007ff6311e10ba UE4Editor.exe!GuardedMainWrapper() [D:\Build\++UE4\Sync\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:137]
[2023.08.07-12.53.56:287][ 0]LogWindows: Error: [Callstack] 0x00007ff6311e40dd UE4Editor.exe!LaunchWindowsStartup() [D:\Build\++UE4\Sync\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:273]
[2023.08.07-12.53.56:287][ 0]LogWindows: Error: [Callstack] 0x00007ff6311f5984 UE4Editor.exe!WinMain() [D:\Build\++UE4\Sync\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:320]
[2023.08.07-12.53.56:287][ 0]LogWindows: Error: [Callstack] 0x00007ff6311f853a UE4Editor.exe!__scrt_common_main_seh() [d:\agent\_work\5\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288]
[2023.08.07-12.53.56:287][ 0]LogWindows: Error: [Callstack] 0x00007ff8a78b7614 KERNEL32.DLL!UnknownFunction []
[2023.08.07-12.53.56:287][ 0]LogWindows: Error: [Callstack] 0x00007ff8a84c26b1 ntdll.dll!UnknownFunction []
[2023.08.07-12.53.56:287][ 0]LogWindows: Error:
[2023.08.07-12.53.56:324][ 0]LogExit: Executing StaticShutdownAfterError
[2023.08.07-12.53.56:751][ 0]LogWindows: FPlatformMisc::RequestExit(1)
[2023.08.07-12.53.56:751][ 0]LogWindows: FPlatformMisc::RequestExitWithStatus(1, 3)
[2023.08.07-12.53.56:751][ 0]LogCore: Engine exit requested (reason: Win RequestExit)
[2023.08.07-12.53.56:773][ 0]Log file closed, 08/07/23 08:53:56
Sorry if this is too much or not what you were asking I’m just trying to give as much information as possible!