Project wont stop crashing, cant open!

Can anyone help me with this crash? I have tried just about everything that I know how to do, uninstalling and reinstalling the engine, restoring the repository to the last save, and verifying the engine in the launcher.

I’m past my knowledge and I need help. I cannot access this project at all and its part of my capstone for school. Any help would be apricated! I’m desperate!

Hey there @Emo_Supremo23! Looks like the editor might be struggling with something going on in the lava floor asset. You mentioned you rolled back to a previous functional version of the repo and it still crashed?

May I know your specs?

Could you grab the full crash log and main log from Saved\Crashes and Saved\Logs?

Do you currently have editor symbols installed? (options on the UE install inside of the Epic launcher) As it makes it a bit harder to debug without them.

looks like there is problem with LavaFloor class

Thank you for the suggestions, I installed the editor symbols. Ill include a screenshot of my specs since I don’t know specifically what specs you want and then the updated crash report with the symbols.

saved/crashes -
Loaded TargetPlatform 'Android_ETC2Client'
Loaded TargetPlatform 'Android_Multi'
Loaded TargetPlatform 'Android_MultiClient'
Loaded TargetPlatform 'IOSClient'
Loaded TargetPlatform 'IOS'
Loaded TargetPlatform 'Linux'
Loaded TargetPlatform 'LinuxNoEditor'
Loaded TargetPlatform 'LinuxClient'
Loaded TargetPlatform 'LinuxServer'
Loaded TargetPlatform 'LinuxAArch64NoEditor'
Loaded TargetPlatform 'LinuxAArch64Client'
Loaded TargetPlatform 'LinuxAArch64Server'
Loaded TargetPlatform 'Lumin'
Loaded TargetPlatform 'LuminClient'
Loaded TargetPlatform 'MacNoEditor'
Loaded TargetPlatform 'Mac'
Loaded TargetPlatform 'MacClient'
Loaded TargetPlatform 'MacServer'
Loaded TargetPlatform 'TVOSClient'
Loaded TargetPlatform 'TVOS'
Loaded TargetPlatform 'WindowsNoEditor'
Loaded TargetPlatform 'Windows'
Loaded TargetPlatform 'WindowsClient'
Loaded TargetPlatform 'WindowsServer'
Building Assets For Windows
Lib vorbis DLL was dynamically loaded.
Oodle Texture 2.9.0 init RDO Off
Ray tracing is disabled. Reason: r.RayTracing=0.
Guid format shader working directory is 14 characters bigger than the processId version (../../../../UnrealFix/AllyGloria/Intermediate/Shaders/WorkingDirectory/9636/).
Cleaned the shader compiler working directory 'C:/Users/allyg/AppData/Local/Temp/UnrealShaderWorkingDir/215295A84F3B3DB31EE95A99A2A5A7D5/'.
Cannot use XGE Controller as Incredibuild is not installed on this machine.
Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine.
Using Local Shader Compiler.
Max Cache Size: 512 MB
Loaded boot cache 0.13s 94MB C:/Users/allyg/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc.
Loaded Boot cache: C:/Users/allyg/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc
FDerivedDataBackendGraph:  Pak pak cache file ../../../../UnrealFix/AllyGloria/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
Unable to find inner node Pak for hierarchical cache Hierarchy.
FDerivedDataBackendGraph:  CompressedPak pak cache file ../../../../UnrealFix/AllyGloria/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
Unable to find inner node CompressedPak for hierarchical cache Hierarchy.
Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp.
FDerivedDataBackendGraph:  EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
Unable to find inner node EnterprisePak for hierarchical cache Hierarchy.
Speed tests for C:/Users/allyg/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.05 seconds
Performance to C:/Users/allyg/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.29ms. RandomReadSpeed=23.08MBs, RandomWriteSpeed=206.46MBs. Assigned SpeedClass 'Local'
Using Local data cache path C:/Users/allyg/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
Shared data cache path not found in *engine.ini, will not use an Shared cache.
Unable to find inner node Shared for hierarchical cache Hierarchy.
Using FreeType 2.10.0
SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
FAssetRegistry took 0.0489 seconds to start up
Selected Device Profile: [Windows]
Active device profile: [00000213B4F3D300][00000213AECBF8C0 49] Windows
Profiles: [00000213B4F3D300][00000213AECBF8C0 49] Windows, [00000213B4EF3200][00000213B20B7A40 49] WindowsNoEditor, [00000213B4F3E500][00000213B20BBBC0 49] WindowsServer, [00000213B4EF1E00][00000213B20BE1C0 49] WindowsClient, [00000213B4F3F200][00000213B20C2340 49] IOS, [00000213B4EF1300][00000213B20C64C0 49] iPadAir, [00000213B4F3E900][00000213AECC2600 49] iPadAir2, [00000213B4E9DC00][00000213B20CE840 49] IPadPro, [00000213B4E9DD00][00000213B20CA880 49] iPadAir3, [00000213B4EF1800][00000213B20D29C0 49] iPadAir4, [00000213B4E9EC00][00000213B20DAB40 49] iPadMini2, [00000213B4EF2100][00000213B20DECC0 49] iPadMini3, [00000213B4E9CB00][00000213B20E2E40 49] iPadMini4, [00000213B4EF3600][00000213B20E6FC0 49] iPadMini5, [00000213B4EAD300][00000213B5165280 49] iPhone6, [00000213B4EAD400][00000213B51612C0 49] iPodTouch6, [00000213B4F3D600][00000213B516D580 49] iPhone7, [00000213B4F3EB00][00000213B51695C0 49] iPodTouch7, [00000213B4E9FB00][00000213B5171740 49] iPhone5S, [00000213B4F3D800][00000213B51758C0 49] iPhone6Plus, [00000213B4E9F000][00000213B5179A40 49] iPhone6S, [00000213B4F3E800][00000213B517DBC0 49] iPhone6SPlus, [00000213B4E9D500][00000213B51801C0 49] iPhone7Plus, [00000213B4F3C100][00000213B5184340 49] iPhoneSE, [00000213B4E9C200][00000213B51884C0 49] iPhone8, [00000213B4F3D700][00000213B518C640 49] iPhone8Plus, [00000213B4EAC100][00000213B20D6780 49] iPhoneX, [00000213B4E9D800][00000213B51908C0 49] iPhoneXS, [00000213B4EACC00][00000213B5194A00 49] iPhoneXSMax, [00000213B4E9F800][00000213B5198B40 49] iPhoneXR, [00000213B4EAFD00][00000213B51A0CC0 49] iPhone11, [00000213B4E9E800][00000213B51A4E40 49] iPhone11Pro, [00000213B4EAF800][00000213B51A8FC0 49] iPhone11ProMax, [00000213B4E9CC00][00000213B51AD140 49] iPhoneSE2, [00000213B4EAE900][00000213B51B12C0 49] iPhone12Mini, [00000213B4E9FF00][00000213B51B5440 49] iPhone12, [00000213B4F3CA00][00000213B51B95C0 49] iPhone12Pro, [00000213B4E9FE00][00000213B51BD740 49] iPhone12ProMax, [00000213B4F3C700][00000213B51C18C0 49] iPadPro105, [00000213B4E9D100][00000213B51C5A40 49] iPadPro129, [00000213B4F3EE00][00000213B51C9BC0 49] iPadPro97, [00000213B4E9D300][00000213B51CC1C0 49] iPadPro2_129, [00000213B4F3C800][00000213B51D0340 49] iPad5, [00000213B4E9ED00][00000213B51D44C0 49] iPad6, [00000213B4F3FD00][00000213B51D8640 49] iPad7, [00000213B4E9D200][00000213B51DC7C0 49] iPad8, [00000213B4F3DE00][00000213B51E0940 49] iPadPro11, [00000213B4E9E500][00000213B519CA80 49] iPadPro2_11, [00000213B4F3F700][00000213B51E4BC0 49] iPadPro3_129, [00000213B4E9D900][00000213B51E8D00 49] iPadPro4_129, [00000213B4F3D100][00000213B51F0E80 49] AppleTV, [00000213B4E9D600][00000213B51F5000 49] AppleTV4K, [00000213B4F3EA00][00000213B51F9180 49] TVOS, [00000213B4E9FA00][00000213B51FD300 49] Mac, [00000213B4F3D000][00000213B5201480 49] MacClient, [00000213B4E9E400][00000213B5205600 49] MacNoEditor, [00000213B4F3D900][00000213B5209780 49] MacServer, [00000213B4E9C500][00000213B520D900 49] Linux, [00000213B4F3C400][00000213B5211A80 49] LinuxAArch64, [00000213B4E9DA00][00000213B5215C00 49] LinuxNoEditor, [00000213B4F3DF00][00000213B5218200 49] LinuxAArch64NoEditor, [00000213B4E9FC00][00000213B521C380 49] LinuxClient, [00000213B4F3F000][00000213B5220500 49] LinuxAArch64Client, [00000213B4E9F400][00000213B5224680 49] LinuxServer, [00000213B4F3E200][00000213B5228800 49] LinuxAArch64Server, [00000213B4E9E200][00000213B522C980 49] Android, [00000213B4F3F900][00000213B5230B00 49] Android_Low, [00000213B4E9C600][00000213B51ECC40 49] Android_Mid, [00000213B4F3ED00][00000213B5234D80 49] Android_High, [00000213B4E9E300][00000213B5238EC0 49] Android_Default, [00000213B4F3FC00][00000213B5241040 49] Android_Adreno4xx, [00000213B4E9EB00][00000213B52451C0 49] Android_Adreno5xx_Low, [00000213B4F3C600][00000213B5249340 49] Android_Adreno5xx, [00000213B4E9E700][00000213B524D4C0 49] Android_Adreno6xx, [00000213B4F3E600][00000213B5251640 49] Android_Adreno6xx_Vulkan, [00000213B4E9EA00][00000213B52557C0 49] Android_Mali_T6xx, [00000213B4F3CF00][00000213B5259940 49] Android_Mali_T7xx, [00000213B4E9DE00][00000213B525DAC0 49] Android_Mali_T8xx, [00000213B4F3E400][00000213B52600C0 49] Android_Mali_G71, [00000213B4E9C100][00000213B5264240 49] Android_Mali_G72, [00000213B4F3FA00][00000213B52683C0 49] Android_Mali_G72_Vulkan, [00000213B4E9EF00][00000213B526C540 49] Android_Mali_G76, [00000213B4F3C200][00000213B52706C0 49] Android_Mali_G76_Vulkan, [00000213B4EF0F00][00000213B5274840 49] Android_Mali_G77, [00000213B4EAE100][00000213B52789C0 49] Android_Mali_G77_Vulkan, [00000213B4EF0D00][00000213B527CB40 49] Android_Mali_G78, [00000213B4EAF400][00000213B5280CC0 49] Android_Mali_G78_Vulkan, [00000213B4EF0400][00000213B523CE00 49] Android_Mali_G710, [00000213B4EAF100][00000213B5284F40 49] Android_Mali_G710_Vulkan, [00000213B4EF0E00][00000213B5289080 49] Android_Vulkan_SM5, [00000213B4EAFA00][00000213B528D1C0 49] Android_PowerVR_G6xxx, [00000213B4EF2C00][00000213B5295340 49] Android_PowerVR_GT7xxx, [00000213B4EAEF00][00000213B52994C0 49] Android_PowerVR_GE8xxx, [00000213B4EF2B00][00000213B529D640 49] Android_PowerVR_GM9xxx, [00000213B4EADF00][00000213B52A17C0 49] Android_PowerVR_GM9xxx_Vulkan, [00000213B4EF3A00][00000213B52A5940 49] Android_TegraK1, [00000213B4EAC300][00000213B52A9AC0 49] Android_Unknown_Vulkan, [00000213B4EF0C00][00000213B52AC0C0 49] Lumin, [00000213B4EAEE00][00000213B52B0240 49] Lumin_Desktop, [00000213B4EF2600][00000213B52B43C0 49] HoloLens, 
Using QuadricMeshReduction for automatic static mesh reduction
Using SimplygonMeshReduction for automatic skeletal mesh reduction
Using ProxyLODMeshReduction for automatic mesh merging
No distributed automatic mesh merging module available
No distributed automatic mesh merging module available
AllyGloria 1.0.0, NetCL: 17155196, EngineNetVer: 17, GameNetVer: 0 (Checksum: 2133382145)
Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/DaylightAmbientCubemap.DaylightAmbientCubemap', its maximum texture size has been explicitly set to 512.
PokeAHoleMaterial loaded successfully
17178 objects as part of root set at end of initial load.
4302048 out of 0 bytes used by permanent object pool.
CloseDisregardForGC: 0/0 objects in disregard for GC pool
Using Python 3.7.7
Niagara Debugger Client Initialized | Session: 1B54225E4F0984A7FA5C61A134DDA555 | Instance: AC4B467D47ABCA09562AAB858EBF22CC (DESKTOP-OBGFCV0-9636).
Initializing TcpMessaging bridge
Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
Failed to load '/Game/FirstPersonCPP/Blueprints/FirstPersonCharacter': Can't find file.
Failed to load '/Game/FirstPersonCPP/Blueprints/FirstPersonCharacter': Can't find file.
Failed to find object 'Class /Game/FirstPersonCPP/Blueprints/FirstPersonCharacter.FirstPersonCharacter_C'
CDO Constructor (AllyGloriaGameMode): Failed to find /Game/FirstPersonCPP/Blueprints/FirstPersonCharacter.FirstPersonCharacter_C


saved/log - 
Log file open, 08/07/23 08:52:54
LogWindows: Failed to load 'aqProf.dll' (GetLastError=126)
LogWindows: File 'aqProf.dll' does not exist
LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126)
LogWindows: File 'VtuneApi.dll' does not exist
LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126)
LogWindows: File 'VtuneApi32e.dll' does not exist
LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default.
LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default.
LogInit: Display: Running engine for game: AllyGloria
LogPlatformFile: Not using cached read wrapper
LogTaskGraph: Started task graph with 5 named threads and 26 total threads with 3 sets of task threads.
LogStats: Stats thread started at 7.006199
LogICUInternationalization: ICU TimeZone Detection - Raw Offset: -5:00, Platform Override: ''
LogInit: Display: Loading text-based GConfig....
LogPluginManager: Mounting plugin MeshPainting
LogPluginManager: Mounting plugin XGEController
LogPluginManager: Mounting plugin Paper2D
LogPluginManager: Mounting plugin LiveLink
LogPluginManager: Mounting plugin LightPropagationVolume
LogPluginManager: Mounting plugin AISupport
LogPluginManager: Mounting plugin CameraShakePreviewer
LogPluginManager: Mounting plugin EnvironmentQueryEditor
LogPluginManager: Mounting plugin OodleData
LogPluginManager: Mounting plugin OodleNetwork
LogPluginManager: Mounting plugin AnimationSharing
LogPluginManager: Mounting plugin GameplayCameras
LogPluginManager: Mounting plugin CLionSourceCodeAccess
LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess
LogPluginManager: Mounting plugin GitSourceControl
LogPluginManager: Mounting plugin KDevelopSourceCodeAccess
LogPluginManager: Mounting plugin NullSourceCodeAccess
LogPluginManager: Mounting plugin PerforceSourceControl
LogPluginManager: Mounting plugin PixWinPlugin
LogPluginManager: Mounting plugin PlasticSourceControl
LogPluginManager: Mounting plugin PluginUtils
LogPluginManager: Mounting plugin PropertyAccessNode
LogPluginManager: Mounting plugin RiderSourceCodeAccess
LogPluginManager: Mounting plugin SubversionSourceControl
LogPluginManager: Mounting plugin AssetManagerEditor
LogPluginManager: Mounting plugin TextureFormatOodle
LogPluginManager: Mounting plugin UObjectPlugin
LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess
LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess
LogPluginManager: Mounting plugin XCodeSourceCodeAccess
LogPluginManager: Mounting plugin CryptoKeys
LogPluginManager: Mounting plugin CurveEditorTools
LogPluginManager: Mounting plugin DataValidation
LogPluginManager: Mounting plugin FacialAnimation
LogPluginManager: Mounting plugin GameplayTagsEditor
LogPluginManager: Mounting plugin GeometryMode
LogPluginManager: Mounting plugin MacGraphicsSwitching
LogPluginManager: Mounting plugin MaterialAnalyzer
LogPluginManager: Mounting plugin MobileLauncherProfileWizard
LogPluginManager: Mounting plugin PluginBrowser
LogPluginManager: Mounting plugin SpeedTreeImporter
LogPluginManager: Mounting plugin DatasmithContent
LogPluginManager: Mounting plugin VariantManagerContent
LogPluginManager: Mounting plugin AlembicImporter
LogPluginManager: Mounting plugin AutomationUtils
LogPluginManager: Mounting plugin BackChannel
LogPluginManager: Mounting plugin ChaosCloth
LogPluginManager: Mounting plugin ChaosClothEditor
LogPluginManager: Mounting plugin ChaosEditor
LogPluginManager: Mounting plugin ChaosNiagara
LogPluginManager: Mounting plugin ChaosSolverPlugin
LogPluginManager: Mounting plugin CharacterAI
LogPluginManager: Mounting plugin GeometryCache
LogPluginManager: Mounting plugin GeometryCollectionPlugin
LogPluginManager: Mounting plugin GeometryProcessing
LogPluginManager: Mounting plugin MotoSynth
LogPluginManager: Mounting plugin OpenImageDenoise
LogPluginManager: Mounting plugin PlatformCrypto
LogPluginManager: Mounting plugin ProxyLODPlugin
LogPluginManager: Mounting plugin PlanarCut
LogPluginManager: Mounting plugin PythonScriptPlugin
LogPluginManager: Mounting plugin SkeletalReduction
LogPluginManager: Mounting plugin Niagara
LogPluginManager: Mounting plugin VisualStudioTools
LogPluginManager: Mounting plugin LuminPlatformFeatures
LogPluginManager: Mounting plugin MagicLeap
LogPluginManager: Mounting plugin MagicLeapLightEstimation
LogPluginManager: Mounting plugin MagicLeapMedia
LogPluginManager: Mounting plugin MagicLeapPassableWorld
LogPluginManager: Mounting plugin MLSDK
LogPluginManager: Mounting plugin AndroidMedia
LogPluginManager: Mounting plugin AvfMedia
LogPluginManager: Mounting plugin ImgMedia
LogPluginManager: Mounting plugin MediaCompositing
LogPluginManager: Mounting plugin MediaPlayerEditor
LogPluginManager: Mounting plugin WebMMedia
LogPluginManager: Mounting plugin WmfMedia
LogPluginManager: Mounting plugin TcpMessaging
LogPluginManager: Mounting plugin UdpMessaging
LogPluginManager: Mounting plugin ActorSequence
LogPluginManager: Mounting plugin LevelSequenceEditor
LogPluginManager: Mounting plugin OnlineSubsystem
LogPluginManager: Mounting plugin MatineeToLevelSequence
LogPluginManager: Mounting plugin TemplateSequence
LogPluginManager: Mounting plugin OnlineSubsystemNull
LogPluginManager: Mounting plugin OnlineSubsystemUtils
LogPluginManager: Mounting plugin LauncherChunkInstaller
LogPluginManager: Mounting plugin ActorLayerUtilities
LogPluginManager: Mounting plugin AndroidDeviceProfileSelector
LogPluginManager: Mounting plugin AndroidPermission
LogPluginManager: Mounting plugin AndroidMoviePlayer
LogPluginManager: Mounting plugin AppleImageUtils
LogPluginManager: Mounting plugin AppleMoviePlayer
LogPluginManager: Mounting plugin ArchVisCharacter
LogPluginManager: Mounting plugin AssetTags
LogPluginManager: Mounting plugin AudioCapture
LogPluginManager: Mounting plugin AudioSynesthesia
LogPluginManager: Mounting plugin CableComponent
LogPluginManager: Mounting plugin ChunkDownloader
LogPluginManager: Mounting plugin CustomMeshComponent
LogPluginManager: Mounting plugin EditableMesh
LogPluginManager: Mounting plugin ExampleDeviceProfileSelector
LogPluginManager: Mounting plugin GoogleCloudMessaging
LogPluginManager: Mounting plugin GooglePAD
LogPluginManager: Mounting plugin IOSDeviceProfileSelector
LogPluginManager: Mounting plugin LocationServicesBPLibrary
LogPluginManager: Mounting plugin LinuxDeviceProfileSelector
LogPluginManager: Mounting plugin MobilePatchingUtils
LogPluginManager: Mounting plugin OpenXREyeTracker
LogPluginManager: Mounting plugin OpenXR
LogPluginManager: Mounting plugin OpenXRHandTracking
LogPluginManager: Mounting plugin PhysXVehicles
LogPluginManager: Mounting plugin PostSplashScreen
LogPluginManager: Mounting plugin ProceduralMeshComponent
LogPluginManager: Mounting plugin PropertyAccessEditor
LogPluginManager: Mounting plugin RuntimePhysXCooking
LogPluginManager: Mounting plugin SignificanceManager
LogPluginManager: Mounting plugin SoundFields
LogPluginManager: Mounting plugin Synthesis
LogPluginManager: Mounting plugin WebMMoviePlayer
LogPluginManager: Mounting plugin WindowsMoviePlayer
LogPluginManager: Mounting plugin ScreenshotTools
LogPluginManager: Mounting plugin Takes
LogPluginManager: Mounting plugin ContentBrowserAssetDataSource
LogPluginManager: Mounting plugin ContentBrowserClassDataSource
LogPluginManager: Mounting plugin ContentBrowserFileDataSource
LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay
LogPluginManager: Mounting plugin OnlineSubsystemIOS
LogPluginManager: Mounting plugin OculusVR
LogPluginManager: Mounting plugin SteamVR
PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX.
LogInit: Using libcurl 7.55.1-DEV
LogInit:  - built for x86_64-pc-win32
LogInit:  - supports SSL with OpenSSL/1.1.1
LogInit:  - supports HTTP deflate (compression) using libz 1.2.8
LogInit:  - other features:
LogInit:      CURL_VERSION_SSL
LogInit:      CURL_VERSION_LIBZ
LogInit:      CURL_VERSION_IPV6
LogInit:      CURL_VERSION_ASYNCHDNS
LogInit:      CURL_VERSION_LARGEFILE
LogInit:      CURL_VERSION_IDN
LogInit:  CurlRequestOptions (configurable via config and command line):
LogInit:  - bVerifyPeer = true  - Libcurl will verify peer certificate
LogInit:  - bUseHttpProxy = false  - Libcurl will NOT use HTTP proxy
LogInit:  - bDontReuseConnections = false  - Libcurl will reuse connections
LogInit:  - MaxHostConnections = 16  - Libcurl will limit the number of connections to a host
LogInit:  - LocalHostAddr = Default
LogInit:  - BufferSize = 65536
LogOnline: OSS: Creating online subsystem instance for: NULL
LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL]
LogOculusPluginWrapper: OculusPlugin initialized successfully
LogHMD: Failed initializing OVRPlugin 1.59.0
LogInit: Build: ++UE4+Release-4.27-CL-18319896
LogInit: Engine Version: 4.27.2-18319896+++UE4+Release-4.27
LogInit: Compatible Engine Version: 4.27.0-17155196+++UE4+Release-4.27
LogInit: Net CL: 17155196
LogInit: OS: Windows 10 (Release 2009) (), CPU: Intel(R) Core(TM) i7-9700K CPU @ 3.60GHz, GPU: NVIDIA GeForce GTX 1660 Ti
LogInit: Compiled (64-bit): Nov 30 2021 07:12:08
LogInit: Compiled with Visual C++: 19.24.28315.00
LogInit: Build Configuration: Development
LogInit: Branch Name: ++UE4+Release-4.27
LogInit: Command Line: 
LogInit: Base Directory: D:/UE_4.27/Engine/Binaries/Win64/
LogInit: Allocator: TBB
LogInit: Installed Engine Build: 1
LogDevObjectVersion: Number of dev versions registered: 29
LogDevObjectVersion:   Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
LogDevObjectVersion:   Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
LogDevObjectVersion:   Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4
LogDevObjectVersion:   Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40
LogDevObjectVersion:   Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37
LogDevObjectVersion:   Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3
LogDevObjectVersion:   Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
LogDevObjectVersion:   Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
LogDevObjectVersion:   Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 14
LogDevObjectVersion:   Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
LogDevObjectVersion:   Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 45
LogDevObjectVersion:   Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13
LogDevObjectVersion:   Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3
LogDevObjectVersion:   Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
LogDevObjectVersion:   Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3
LogDevObjectVersion:   Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17
LogDevObjectVersion:   Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15
LogDevObjectVersion:   Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
LogDevObjectVersion:   Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
LogDevObjectVersion:   FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 47
LogDevObjectVersion:   FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 1
LogDevObjectVersion:   Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10
LogDevObjectVersion:   Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1
LogDevObjectVersion:   Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10
LogDevObjectVersion:   Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41
LogDevObjectVersion:   Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1
LogDevObjectVersion:   Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1
LogDevObjectVersion:   Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1
LogDevObjectVersion:   Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2
LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [D:/UnrealFix/AllyGloria/Saved/Config/Windows/Engine.ini]
LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]]
LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]]
LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]]
LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]]
LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]]
LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]]
LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]]
LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]]
LogInit: Object subsystem initialized
LogConfig: Setting CVar [[con.DebugEarlyDefault:1]]
LogConfig: Setting CVar [[r.setres:1280x720]]
[2023.08.07-12.52.59:965][  0]LogConfig: Setting CVar [[r.VSync:0]]
[2023.08.07-12.52.59:965][  0]LogConfig: Setting CVar [[r.RHICmdBypass:0]]
[2023.08.07-12.52.59:965][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [D:/UnrealFix/AllyGloria/Saved/Config/Windows/Engine.ini]
[2023.08.07-12.52.59:965][  0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]]
[2023.08.07-12.52.59:965][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [D:/UnrealFix/AllyGloria/Saved/Config/Windows/Engine.ini]
[2023.08.07-12.52.59:965][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [D:/UnrealFix/AllyGloria/Saved/Config/Windows/Engine.ini]
[2023.08.07-12.52.59:965][  0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
[2023.08.07-12.52.59:965][  0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]]
[2023.08.07-12.52.59:965][  0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]]
[2023.08.07-12.52.59:965][  0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]]
[2023.08.07-12.52.59:965][  0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]]
[2023.08.07-12.52.59:965][  0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]]
[2023.08.07-12.52.59:965][  0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]]
[2023.08.07-12.52.59:965][  0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
[2023.08.07-12.52.59:965][  0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
[2023.08.07-12.52.59:965][  0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
[2023.08.07-12.52.59:965][  0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
[2023.08.07-12.52.59:966][  0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]]
[2023.08.07-12.52.59:966][  0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
[2023.08.07-12.52.59:966][  0]LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]]
[2023.08.07-12.52.59:966][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [D:/UnrealFix/AllyGloria/Saved/Config/Windows/Engine.ini]
[2023.08.07-12.52.59:966][  0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]]
[2023.08.07-12.52.59:966][  0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]]
[2023.08.07-12.52.59:966][  0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]]
[2023.08.07-12.52.59:966][  0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]]
[2023.08.07-12.52.59:966][  0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]]
[2023.08.07-12.52.59:966][  0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
[2023.08.07-12.52.59:966][  0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]]
[2023.08.07-12.52.59:966][  0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]]
[2023.08.07-12.52.59:966][  0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]]
[2023.08.07-12.52.59:966][  0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]]
[2023.08.07-12.52.59:966][  0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]]
[2023.08.07-12.52.59:966][  0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]]
[2023.08.07-12.52.59:966][  0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]]
[2023.08.07-12.52.59:966][  0]LogConfig: Setting CVar [[gc.MultithreadedDestructionEnabled:1]]
[2023.08.07-12.52.59:966][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [D:/UnrealFix/AllyGloria/Saved/Config/Windows/Engine.ini]
[2023.08.07-12.52.59:966][  0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [D:/UnrealFix/AllyGloria/Saved/Config/Windows/Engine.ini]
[2023.08.07-12.53.00:050][  0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [D:/UnrealFix/AllyGloria/Saved/Config/Windows/Scalability.ini]
[2023.08.07-12.53.00:050][  0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
[2023.08.07-12.53.00:050][  0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
[2023.08.07-12.53.00:050][  0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [D:/UnrealFix/AllyGloria/Saved/Config/Windows/Scalability.ini]
[2023.08.07-12.53.00:050][  0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]]
[2023.08.07-12.53.00:050][  0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [D:/UnrealFix/AllyGloria/Saved/Config/Windows/Scalability.ini]
[2023.08.07-12.53.00:050][  0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
[2023.08.07-12.53.00:050][  0]LogConfig: Setting CVar [[r.ShadowQuality:5]]
[2023.08.07-12.53.00:050][  0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]]
[2023.08.07-12.53.00:050][  0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]]
[2023.08.07-12.53.00:050][  0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
[2023.08.07-12.53.00:050][  0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]]
[2023.08.07-12.53.00:050][  0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]]
[2023.08.07-12.53.00:050][  0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]]
[2023.08.07-12.53.00:050][  0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
[2023.08.07-12.53.00:050][  0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
[2023.08.07-12.53.00:050][  0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
[2023.08.07-12.53.00:050][  0]LogConfig: Setting CVar [[r.AOQuality:2]]
[2023.08.07-12.53.00:050][  0]LogConfig: Setting CVar [[r.VolumetricFog:1]]
[2023.08.07-12.53.00:050][  0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]]
[2023.08.07-12.53.00:050][  0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]]
[2023.08.07-12.53.00:050][  0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
[2023.08.07-12.53.00:050][  0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
[2023.08.07-12.53.00:050][  0]LogConfig: Setting CVar [[r.CapsuleShadows:1]]
[2023.08.07-12.53.00:050][  0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [D:/UnrealFix/AllyGloria/Saved/Config/Windows/Scalability.ini]
[2023.08.07-12.53.00:050][  0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]]
[2023.08.07-12.53.00:050][  0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
[2023.08.07-12.53.00:050][  0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
[2023.08.07-12.53.00:050][  0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
[2023.08.07-12.53.00:050][  0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]]
[2023.08.07-12.53.00:050][  0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
[2023.08.07-12.53.00:050][  0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
[2023.08.07-12.53.00:050][  0]LogConfig: Setting CVar [[r.LensFlareQuality:2]]
[2023.08.07-12.53.00:050][  0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
[2023.08.07-12.53.00:050][  0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
[2023.08.07-12.53.00:050][  0]LogConfig: Setting CVar [[r.BloomQuality:5]]
[2023.08.07-12.53.00:050][  0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]]
[2023.08.07-12.53.00:050][  0]LogConfig: Setting CVar [[r.Upscale.Quality:3]]
[2023.08.07-12.53.00:050][  0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
[2023.08.07-12.53.00:050][  0]LogConfig: Setting CVar [[r.LightShaftQuality:1]]
[2023.08.07-12.53.00:050][  0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]]
[2023.08.07-12.53.00:050][  0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]]
[2023.08.07-12.53.00:050][  0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1        ; higher gathering accumulator quality]]
[2023.08.07-12.53.00:050][  0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1          ; Median3x3 postfilering method]]
[2023.08.07-12.53.00:050][  0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0       ; no bokeh simulation when gathering]]
[2023.08.07-12.53.00:050][  0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4                 ; medium number of samples when gathering]]
[2023.08.07-12.53.00:050][  0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1    ; additive foreground scattering]]
[2023.08.07-12.53.00:050][  0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2    ; additive background scattering]]
[2023.08.07-12.53.00:050][  0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1      ; bokeh simulation when scattering]]
[2023.08.07-12.53.00:050][  0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1         ; only a maximum of 10% of scattered bokeh]]
[2023.08.07-12.53.00:050][  0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1                ; cheap slight out of focus]]
[2023.08.07-12.53.00:050][  0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0    ; no bokeh simulation on slight out of focus]]
[2023.08.07-12.53.00:051][  0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1                ; more stable temporal accumulation]]
[2023.08.07-12.53.00:051][  0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
[2023.08.07-12.53.00:051][  0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
[2023.08.07-12.53.00:051][  0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [D:/UnrealFix/AllyGloria/Saved/Config/Windows/Scalability.ini]
[2023.08.07-12.53.00:051][  0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
[2023.08.07-12.53.00:051][  0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
[2023.08.07-12.53.00:051][  0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
[2023.08.07-12.53.00:051][  0]LogConfig: Setting CVar [[r.Streaming.Boost:1]]
[2023.08.07-12.53.00:051][  0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]]
[2023.08.07-12.53.00:051][  0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]]
[2023.08.07-12.53.00:051][  0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
[2023.08.07-12.53.00:051][  0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]]
[2023.08.07-12.53.00:051][  0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
[2023.08.07-12.53.00:051][  0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [D:/UnrealFix/AllyGloria/Saved/Config/Windows/Scalability.ini]
[2023.08.07-12.53.00:051][  0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]]
[2023.08.07-12.53.00:051][  0]LogConfig: Setting CVar [[r.RefractionQuality:2]]
[2023.08.07-12.53.00:051][  0]LogConfig: Setting CVar [[r.SSR.Quality:3]]
[2023.08.07-12.53.00:051][  0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]]
[2023.08.07-12.53.00:051][  0]LogConfig: Setting CVar [[r.SceneColorFormat:4]]
[2023.08.07-12.53.00:051][  0]LogConfig: Setting CVar [[r.DetailMode:2]]
[2023.08.07-12.53.00:051][  0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
[2023.08.07-12.53.00:051][  0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
[2023.08.07-12.53.00:051][  0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]]
[2023.08.07-12.53.00:051][  0]LogConfig: Setting CVar [[r.SSS.Scale:1]]
[2023.08.07-12.53.00:051][  0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]]
[2023.08.07-12.53.00:051][  0]LogConfig: Setting CVar [[r.SSS.Quality:1]]
[2023.08.07-12.53.00:051][  0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]]
[2023.08.07-12.53.00:051][  0]LogConfig: Setting CVar [[r.SSGI.Quality:3]]
[2023.08.07-12.53.00:051][  0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]]
[2023.08.07-12.53.00:051][  0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]]
[2023.08.07-12.53.00:051][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
[2023.08.07-12.53.00:051][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
[2023.08.07-12.53.00:051][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
[2023.08.07-12.53.00:051][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
[2023.08.07-12.53.00:051][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
[2023.08.07-12.53.00:051][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
[2023.08.07-12.53.00:051][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
[2023.08.07-12.53.00:051][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
[2023.08.07-12.53.00:051][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
[2023.08.07-12.53.00:051][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
[2023.08.07-12.53.00:051][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
[2023.08.07-12.53.00:051][  0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]]
[2023.08.07-12.53.00:051][  0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [D:/UnrealFix/AllyGloria/Saved/Config/Windows/Scalability.ini]
[2023.08.07-12.53.00:051][  0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
[2023.08.07-12.53.00:051][  0]LogConfig: Setting CVar [[grass.DensityScale:1.0]]
[2023.08.07-12.53.00:051][  0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [D:/UnrealFix/AllyGloria/Saved/Config/Windows/Scalability.ini]
[2023.08.07-12.53.00:051][  0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
[2023.08.07-12.53.00:051][  0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]]
[2023.08.07-12.53.00:051][  0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
[2023.08.07-12.53.00:077][  0]LogInit: Selected Device Profile: [Windows]
[2023.08.07-12.53.00:077][  0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows]
[2023.08.07-12.53.00:088][  0]LogHAL: Display: Platform has ~ 16 GB [17111162880 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
[2023.08.07-12.53.00:088][  0]LogInit: Going up to parent DeviceProfile []
[2023.08.07-12.53.00:094][  0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [D:/UnrealFix/AllyGloria/Saved/Config/Windows/Scalability.ini]
[2023.08.07-12.53.00:094][  0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
[2023.08.07-12.53.00:094][  0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
[2023.08.07-12.53.00:094][  0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [D:/UnrealFix/AllyGloria/Saved/Config/Windows/Scalability.ini]
[2023.08.07-12.53.00:094][  0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]]
[2023.08.07-12.53.00:094][  0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [D:/UnrealFix/AllyGloria/Saved/Config/Windows/Scalability.ini]
[2023.08.07-12.53.00:094][  0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
[2023.08.07-12.53.00:094][  0]LogConfig: Setting CVar [[r.ShadowQuality:5]]
[2023.08.07-12.53.00:094][  0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]]
[2023.08.07-12.53.00:094][  0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]]
[2023.08.07-12.53.00:094][  0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
[2023.08.07-12.53.00:094][  0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]]
[2023.08.07-12.53.00:094][  0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]]
[2023.08.07-12.53.00:094][  0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]]
[2023.08.07-12.53.00:094][  0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
[2023.08.07-12.53.00:094][  0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
[2023.08.07-12.53.00:094][  0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
[2023.08.07-12.53.00:094][  0]LogConfig: Setting CVar [[r.AOQuality:2]]
[2023.08.07-12.53.00:094][  0]LogConfig: Setting CVar [[r.VolumetricFog:1]]
[2023.08.07-12.53.00:094][  0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]]
[2023.08.07-12.53.00:094][  0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]]
[2023.08.07-12.53.00:094][  0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
[2023.08.07-12.53.00:094][  0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
[2023.08.07-12.53.00:094][  0]LogConfig: Setting CVar [[r.CapsuleShadows:1]]
[2023.08.07-12.53.00:094][  0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [D:/UnrealFix/AllyGloria/Saved/Config/Windows/Scalability.ini]
[2023.08.07-12.53.00:094][  0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]]
[2023.08.07-12.53.00:094][  0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
[2023.08.07-12.53.00:094][  0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
[2023.08.07-12.53.00:094][  0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
[2023.08.07-12.53.00:094][  0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]]
[2023.08.07-12.53.00:094][  0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
[2023.08.07-12.53.00:094][  0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
[2023.08.07-12.53.00:094][  0]LogConfig: Setting CVar [[r.LensFlareQuality:2]]
[2023.08.07-12.53.00:094][  0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
[2023.08.07-12.53.00:094][  0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
[2023.08.07-12.53.00:094][  0]LogConfig: Setting CVar [[r.BloomQuality:5]]
[2023.08.07-12.53.00:094][  0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]]
[2023.08.07-12.53.00:094][  0]LogConfig: Setting CVar [[r.Upscale.Quality:3]]
[2023.08.07-12.53.00:094][  0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
[2023.08.07-12.53.00:094][  0]LogConfig: Setting CVar [[r.LightShaftQuality:1]]
[2023.08.07-12.53.00:094][  0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]]
[2023.08.07-12.53.00:094][  0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]]
[2023.08.07-12.53.00:094][  0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1        ; higher gathering accumulator quality]]
[2023.08.07-12.53.00:094][  0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1          ; Median3x3 postfilering method]]
[2023.08.07-12.53.00:094][  0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0       ; no bokeh simulation when gathering]]
[2023.08.07-12.53.00:094][  0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4                 ; medium number of samples when gathering]]
[2023.08.07-12.53.00:094][  0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1    ; additive foreground scattering]]
[2023.08.07-12.53.00:094][  0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2    ; additive background scattering]]
[2023.08.07-12.53.00:094][  0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1      ; bokeh simulation when scattering]]
[2023.08.07-12.53.00:094][  0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1         ; only a maximum of 10% of scattered bokeh]]
[2023.08.07-12.53.00:094][  0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1                ; cheap slight out of focus]]
[2023.08.07-12.53.00:094][  0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0    ; no bokeh simulation on slight out of focus]]
[2023.08.07-12.53.00:094][  0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1                ; more stable temporal accumulation]]
[2023.08.07-12.53.00:094][  0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
[2023.08.07-12.53.00:094][  0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
[2023.08.07-12.53.00:094][  0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [D:/UnrealFix/AllyGloria/Saved/Config/Windows/Scalability.ini]
[2023.08.07-12.53.00:094][  0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
[2023.08.07-12.53.00:094][  0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
[2023.08.07-12.53.00:094][  0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
[2023.08.07-12.53.00:094][  0]LogConfig: Setting CVar [[r.Streaming.Boost:1]]
[2023.08.07-12.53.00:094][  0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]]
[2023.08.07-12.53.00:094][  0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]]
[2023.08.07-12.53.00:094][  0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
[2023.08.07-12.53.00:094][  0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]]
[2023.08.07-12.53.00:094][  0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
[2023.08.07-12.53.00:094][  0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [D:/UnrealFix/AllyGloria/Saved/Config/Windows/Scalability.ini]
[2023.08.07-12.53.00:094][  0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]]
[2023.08.07-12.53.00:094][  0]LogConfig: Setting CVar [[r.RefractionQuality:2]]
[2023.08.07-12.53.00:094][  0]LogConfig: Setting CVar [[r.SSR.Quality:3]]
[2023.08.07-12.53.00:094][  0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]]
[2023.08.07-12.53.00:094][  0]LogConfig: Setting CVar [[r.SceneColorFormat:4]]
[2023.08.07-12.53.00:094][  0]LogConfig: Setting CVar [[r.DetailMode:2]]
[2023.08.07-12.53.00:094][  0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
[2023.08.07-12.53.00:094][  0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
[2023.08.07-12.53.00:094][  0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]]
[2023.08.07-12.53.00:094][  0]LogConfig: Setting CVar [[r.SSS.Scale:1]]
[2023.08.07-12.53.00:094][  0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]]
[2023.08.07-12.53.00:094][  0]LogConfig: Setting CVar [[r.SSS.Quality:1]]
[2023.08.07-12.53.00:094][  0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]]
[2023.08.07-12.53.00:094][  0]LogConfig: Setting CVar [[r.SSGI.Quality:3]]
[2023.08.07-12.53.00:094][  0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]]
[2023.08.07-12.53.00:094][  0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]]
[2023.08.07-12.53.00:094][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
[2023.08.07-12.53.00:094][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
[2023.08.07-12.53.00:094][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
[2023.08.07-12.53.00:094][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
[2023.08.07-12.53.00:094][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
[2023.08.07-12.53.00:094][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
[2023.08.07-12.53.00:095][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
[2023.08.07-12.53.00:095][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
[2023.08.07-12.53.00:095][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
[2023.08.07-12.53.00:095][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
[2023.08.07-12.53.00:095][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
[2023.08.07-12.53.00:095][  0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]]
[2023.08.07-12.53.00:095][  0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [D:/UnrealFix/AllyGloria/Saved/Config/Windows/Scalability.ini]
[2023.08.07-12.53.00:095][  0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
[2023.08.07-12.53.00:095][  0]LogConfig: Setting CVar [[grass.DensityScale:1.0]]
[2023.08.07-12.53.00:095][  0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [D:/UnrealFix/AllyGloria/Saved/Config/Windows/Scalability.ini]
[2023.08.07-12.53.00:095][  0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
[2023.08.07-12.53.00:095][  0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]]
[2023.08.07-12.53.00:095][  0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
[2023.08.07-12.53.00:095][  0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini]
[2023.08.07-12.53.00:114][  0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]]
[2023.08.07-12.53.00:114][  0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]]
[2023.08.07-12.53.00:114][  0]LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]]
[2023.08.07-12.53.00:114][  0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [D:/UnrealFix/AllyGloria/Saved/Config/Windows/Engine.ini]
[2023.08.07-12.53.00:114][  0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [D:/UnrealFix/AllyGloria/Saved/Config/Windows/Editor.ini]
[2023.08.07-12.53.00:120][  0]LogInit: Computer: DESKTOP-OBGFCV0
[2023.08.07-12.53.00:120][  0]LogInit: User: Ally
[2023.08.07-12.53.00:120][  0]LogInit: CPU Page size=4096, Cores=8
[2023.08.07-12.53.00:120][  0]LogInit: High frequency timer resolution =10.000000 MHz
[2023.08.07-12.53.00:120][  0]LogMemory: Memory total: Physical=15.9GB (16GB approx)
[2023.08.07-12.53.00:120][  0]LogMemory: Platform Memory Stats for Windows
[2023.08.07-12.53.00:120][  0]LogMemory: Process Physical Memory: 148.48 MB used, 148.48 MB peak
[2023.08.07-12.53.00:120][  0]LogMemory: Process Virtual Memory: 114.64 MB used, 114.64 MB peak
[2023.08.07-12.53.00:120][  0]LogMemory: Physical Memory: 8775.62 MB used,  7542.86 MB free, 16318.48 MB total
[2023.08.07-12.53.00:120][  0]LogMemory: Virtual Memory: 134208648.00 MB used,  9081.19 MB free, 134217728.00 MB total
[2023.08.07-12.53.00:130][  0]LogWindows: WindowsPlatformFeatures enabled
[2023.08.07-12.53.00:946][  0]LogInit: Physics initialised using underlying interface: PhysX
[2023.08.07-12.53.00:987][  0]LogInit: Using OS detected language (en-US).
[2023.08.07-12.53.00:987][  0]LogInit: Using OS detected locale (en-US).
[2023.08.07-12.53.01:040][  0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so the 'en' localization will be used.
[2023.08.07-12.53.01:682][  0]LogInit: Setting process to per monitor DPI aware
[2023.08.07-12.53.01:761][  0]LogWindowsTextInputMethodSystem: Display: IME system deactivated.
[2023.08.07-12.53.02:345][  0]LogSlate: New Slate User Created.  User Index 0, Is Virtual User: 0
[2023.08.07-12.53.02:345][  0]LogSlate: Slate User Registered.  User Index 0, Is Virtual User: 0
[2023.08.07-12.53.03:767][  0]LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll
[2023.08.07-12.53.03:801][  0]LogHMD: Failed to initialize OpenVR with code 110
[2023.08.07-12.53.03:801][  0]LogD3D11RHI: D3D11 min allowed feature level: 11_0
[2023.08.07-12.53.03:802][  0]LogD3D11RHI: D3D11 max allowed feature level: 11_0
[2023.08.07-12.53.03:802][  0]LogD3D11RHI: D3D11 adapters:
[2023.08.07-12.53.03:916][  0]LogD3D11RHI:    0. 'NVIDIA GeForce GTX 1660 Ti' (Feature Level 11_0)
[2023.08.07-12.53.03:916][  0]LogD3D11RHI:       5979/0/8159 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:2, VendorId:0x10de
[2023.08.07-12.53.03:922][  0]LogD3D11RHI:    1. 'Microsoft Basic Render Driver' (Feature Level 11_0)
[2023.08.07-12.53.03:922][  0]LogD3D11RHI:       0/0/8159 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414
[2023.08.07-12.53.03:922][  0]LogD3D11RHI: Chosen D3D11 Adapter:
[2023.08.07-12.53.03:922][  0]LogD3D11RHI:     Description : NVIDIA GeForce GTX 1660 Ti
[2023.08.07-12.53.03:922][  0]LogD3D11RHI:     VendorId    : 10de
[2023.08.07-12.53.03:922][  0]LogD3D11RHI:     DeviceId    : 2182
[2023.08.07-12.53.03:922][  0]LogD3D11RHI:     SubSysId    : 37501462
[2023.08.07-12.53.03:922][  0]LogD3D11RHI:     Revision    : 00a1
[2023.08.07-12.53.03:922][  0]LogD3D11RHI:     DedicatedVideoMemory : 6269435904 bytes
[2023.08.07-12.53.03:922][  0]LogD3D11RHI:     DedicatedSystemMemory : 0 bytes
[2023.08.07-12.53.03:922][  0]LogD3D11RHI:     SharedSystemMemory : 8555581440 bytes
[2023.08.07-12.53.03:922][  0]LogD3D11RHI:     AdapterLuid : 0 47642
[2023.08.07-12.53.03:945][  0]LogD3D11RHI: Creating new Direct3DDevice
[2023.08.07-12.53.03:945][  0]LogD3D11RHI:     GPU DeviceId: 0x2182 (for the marketing name, search the web for "GPU Device Id")
[2023.08.07-12.53.03:945][  0]LogWindows: EnumDisplayDevices:
[2023.08.07-12.53.03:945][  0]LogWindows:    0. 'NVIDIA GeForce GTX 1660 Ti' (P:1 D:1)
[2023.08.07-12.53.03:945][  0]LogWindows:    1. 'NVIDIA GeForce GTX 1660 Ti' (P:0 D:1)
[2023.08.07-12.53.03:945][  0]LogWindows:    2. 'NVIDIA GeForce GTX 1660 Ti' (P:0 D:0)
[2023.08.07-12.53.03:945][  0]LogWindows:    3. 'NVIDIA GeForce GTX 1660 Ti' (P:0 D:0)
[2023.08.07-12.53.03:945][  0]LogWindows: DebugString: FoundDriverCount:4 
[2023.08.07-12.53.03:945][  0]LogD3D11RHI:     Adapter Name: NVIDIA GeForce GTX 1660 Ti
[2023.08.07-12.53.03:945][  0]LogD3D11RHI:   Driver Version: 527.56 (internal:31.0.15.2756, unified:527.56)
[2023.08.07-12.53.03:946][  0]LogD3D11RHI:      Driver Date: 12-5-2022
[2023.08.07-12.53.03:946][  0]LogRHI: Texture pool is 4185 MB (70% of 5979 MB)
[2023.08.07-12.53.03:946][  0]LogD3D11RHI: Creating D3DDevice using adapter:
[2023.08.07-12.53.03:946][  0]LogD3D11RHI:     Description : NVIDIA GeForce GTX 1660 Ti
[2023.08.07-12.53.03:946][  0]LogD3D11RHI:     VendorId    : 10de
[2023.08.07-12.53.03:946][  0]LogD3D11RHI:     DeviceId    : 2182
[2023.08.07-12.53.03:946][  0]LogD3D11RHI:     SubSysId    : 37501462
[2023.08.07-12.53.03:946][  0]LogD3D11RHI:     Revision    : 00a1
[2023.08.07-12.53.03:946][  0]LogD3D11RHI:     DedicatedVideoMemory : 6269435904 bytes
[2023.08.07-12.53.03:946][  0]LogD3D11RHI:     DedicatedSystemMemory : 0 bytes
[2023.08.07-12.53.03:946][  0]LogD3D11RHI:     SharedSystemMemory : 8555581440 bytes
[2023.08.07-12.53.03:946][  0]LogD3D11RHI:     AdapterLuid : 0 47642
[2023.08.07-12.53.04:018][  0]LogD3D11RHI: RHI has support for 64 bit atomics
[2023.08.07-12.53.04:019][  0]LogD3D11RHI: Async texture creation enabled
[2023.08.07-12.53.04:019][  0]LogD3D11RHI: Array index from any shader is supported
[2023.08.07-12.53.04:020][  0]LogD3D11RHI: HDR output is supported on display 0 (NvId: 0x80061087).
[2023.08.07-12.53.04:344][  0]LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 2)
[2023.08.07-12.53.04:502][  0]LogRHI: GeForceNow SDK initialized: 1
[2023.08.07-12.53.05:146][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AllDesktop'
[2023.08.07-12.53.05:186][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android'
[2023.08.07-12.53.05:187][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC'
[2023.08.07-12.53.05:187][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT'
[2023.08.07-12.53.05:187][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2'
[2023.08.07-12.53.05:187][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient'
[2023.08.07-12.53.05:187][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient'
[2023.08.07-12.53.05:187][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient'
[2023.08.07-12.53.05:187][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client'
[2023.08.07-12.53.05:187][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi'
[2023.08.07-12.53.05:187][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient'
[2023.08.07-12.53.05:328][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient'
[2023.08.07-12.53.05:328][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS'
[2023.08.07-12.53.05:411][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux'
[2023.08.07-12.53.05:450][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxNoEditor'
[2023.08.07-12.53.05:486][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient'
[2023.08.07-12.53.05:509][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer'
[2023.08.07-12.53.05:583][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64NoEditor'
[2023.08.07-12.53.05:603][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client'
[2023.08.07-12.53.05:624][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server'
[2023.08.07-12.53.05:658][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin'
[2023.08.07-12.53.05:658][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient'
[2023.08.07-12.53.05:705][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacNoEditor'
[2023.08.07-12.53.05:723][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac'
[2023.08.07-12.53.05:789][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient'
[2023.08.07-12.53.05:811][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer'
[2023.08.07-12.53.05:834][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient'
[2023.08.07-12.53.05:834][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS'
[2023.08.07-12.53.05:873][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsNoEditor'
[2023.08.07-12.53.05:891][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows'
[2023.08.07-12.53.05:914][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient'
[2023.08.07-12.53.05:958][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer'
[2023.08.07-12.53.05:958][  0]LogTargetPlatformManager: Display: Building Assets For Windows
[2023.08.07-12.53.06:164][  0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
[2023.08.07-12.53.06:550][  0]LogTextureFormatOodle: Display: Oodle Texture 2.9.0 init RDO Off
[2023.08.07-12.53.07:485][  0]LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0.
[2023.08.07-12.53.07:511][  0]LogShaderCompilers: Guid format shader working directory is 14 characters bigger than the processId version (../../../../UnrealFix/AllyGloria/Intermediate/Shaders/WorkingDirectory/9636/).
[2023.08.07-12.53.07:512][  0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/allyg/AppData/Local/Temp/UnrealShaderWorkingDir/215295A84F3B3DB31EE95A99A2A5A7D5/'.
[2023.08.07-12.53.07:514][  0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine.
[2023.08.07-12.53.07:514][  0]LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine.
[2023.08.07-12.53.07:514][  0]LogShaderCompilers: Display: Using Local Shader Compiler.
[2023.08.07-12.53.09:386][  0]LogDerivedDataCache: Display: Max Cache Size: 512 MB
[2023.08.07-12.53.09:523][  0]LogDerivedDataCache: Loaded boot cache 0.13s 94MB C:/Users/allyg/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc.
[2023.08.07-12.53.09:523][  0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/allyg/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc
[2023.08.07-12.53.09:523][  0]LogDerivedDataCache: FDerivedDataBackendGraph:  Pak pak cache file ../../../../UnrealFix/AllyGloria/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
[2023.08.07-12.53.09:523][  0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy.
[2023.08.07-12.53.09:523][  0]LogDerivedDataCache: FDerivedDataBackendGraph:  CompressedPak pak cache file ../../../../UnrealFix/AllyGloria/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
[2023.08.07-12.53.09:523][  0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy.
[2023.08.07-12.53.09:576][  0]LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp.
[2023.08.07-12.53.09:576][  0]LogDerivedDataCache: FDerivedDataBackendGraph:  EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
[2023.08.07-12.53.09:576][  0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy.
[2023.08.07-12.53.09:623][  0]LogDerivedDataCache: Speed tests for C:/Users/allyg/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.05 seconds
[2023.08.07-12.53.09:623][  0]LogDerivedDataCache: Display: Performance to C:/Users/allyg/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.29ms. RandomReadSpeed=23.08MBs, RandomWriteSpeed=206.46MBs. Assigned SpeedClass 'Local'
[2023.08.07-12.53.09:625][  0]LogDerivedDataCache: Using Local data cache path C:/Users/allyg/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
[2023.08.07-12.53.09:625][  0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache.
[2023.08.07-12.53.09:625][  0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy.
[2023.08.07-12.53.09:862][  0]LogSlate: Using FreeType 2.10.0
[2023.08.07-12.53.10:025][  0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
[2023.08.07-12.53.11:309][  0]LogAssetRegistry: FAssetRegistry took 0.0489 seconds to start up
[2023.08.07-12.53.15:189][  0]LogInit: Selected Device Profile: [Windows]
[2023.08.07-12.53.15:189][  0]LogInit: Active device profile: [00000213B4F3D300][00000213AECBF8C0 49] Windows
[2023.08.07-12.53.15:189][  0]LogInit: Profiles: [00000213B4F3D300][00000213AECBF8C0 49] Windows, [00000213B4EF3200][00000213B20B7A40 49] WindowsNoEditor, [00000213B4F3E500][00000213B20BBBC0 49] WindowsServer, [00000213B4EF1E00][00000213B20BE1C0 49] WindowsClient, [00000213B4F3F200][00000213B20C2340 49] IOS, [00000213B4EF1300][00000213B20C64C0 49] iPadAir, [00000213B4F3E900][00000213AECC2600 49] iPadAir2, [00000213B4E9DC00][00000213B20CE840 49] IPadPro, [00000213B4E9DD00][00000213B20CA880 49] iPadAir3, [00000213B4EF1800][00000213B20D29C0 49] iPadAir4, [00000213B4E9EC00][00000213B20DAB40 49] iPadMini2, [00000213B4EF2100][00000213B20DECC0 49] iPadMini3, [00000213B4E9CB00][00000213B20E2E40 49] iPadMini4, [00000213B4EF3600][00000213B20E6FC0 49] iPadMini5, [00000213B4EAD300][00000213B5165280 49] iPhone6, [00000213B4EAD400][00000213B51612C0 49] iPodTouch6, [00000213B4F3D600][00000213B516D580 49] iPhone7, [00000213B4F3EB00][00000213B51695C0 49] iPodTouch7, [00000213B4E9FB00][00000213B5171740 49] iPhone5S, [00000213B4F3D800][00000213B51758C0 49] iPhone6Plus, [00000213B4E9F000][00000213B5179A40 49] iPhone6S, [00000213B4F3E800][00000213B517DBC0 49] iPhone6SPlus, [00000213B4E9D500][00000213B51801C0 49] iPhone7Plus, [00000213B4F3C100][00000213B5184340 49] iPhoneSE, [00000213B4E9C200][00000213B51884C0 49] iPhone8, [00000213B4F3D700][00000213B518C640 49] iPhone8Plus, [00000213B4EAC100][00000213B20D6780 49] iPhoneX, [00000213B4E9D800][00000213B51908C0 49] iPhoneXS, [00000213B4EACC00][00000213B5194A00 49] iPhoneXSMax, [00000213B4E9F800][00000213B5198B40 49] iPhoneXR, [00000213B4EAFD00][00000213B51A0CC0 49] iPhone11, [00000213B4E9E800][00000213B51A4E40 49] iPhone11Pro, [00000213B4EAF800][00000213B51A8FC0 49] iPhone11ProMax, [00000213B4E9CC00][00000213B51AD140 49] iPhoneSE2, [00000213B4EAE900][00000213B51B12C0 49] iPhone12Mini, [00000213B4E9FF00][00000213B51B5440 49] iPhone12, [00000213B4F3CA00][00000213B51B95C0 49] iPhone12Pro, [00000213B4E9FE00][00000213B51BD740 49] iPhone12ProMax, [00000213B4F3C700][00000213B51C18C0 49] iPadPro105, [00000213B4E9D100][00000213B51C5A40 49] iPadPro129, [00000213B4F3EE00][00000213B51C9BC0 49] iPadPro97, [00000213B4E9D300][00000213B51CC1C0 49] iPadPro2_129, [00000213B4F3C800][00000213B51D0340 49] iPad5, [00000213B4E9ED00][00000213B51D44C0 49] iPad6, [00000213B4F3FD00][00000213B51D8640 49] iPad7, [00000213B4E9D200][00000213B51DC7C0 49] iPad8, [00000213B4F3DE00][00000213B51E0940 49] iPadPro11, [00000213B4E9E500][00000213B519CA80 49] iPadPro2_11, [00000213B4F3F700][00000213B51E4BC0 49] iPadPro3_129, [00000213B4E9D900][00000213B51E8D00 49] iPadPro4_129, [00000213B4F3D100][00000213B51F0E80 49] AppleTV, [00000213B4E9D600][00000213B51F5000 49] AppleTV4K, [00000213B4F3EA00][00000213B51F9180 49] TVOS, [00000213B4E9FA00][00000213B51FD300 49] Mac, [00000213B4F3D000][00000213B5201480 49] MacClient, [00000213B4E9E400][00000213B5205600 49] MacNoEditor, [00000213B4F3D900][00000213B5209780 49] MacServer, [00000213B4E9C500][00000213B520D900 49] Linux, [00000213B4F3C400][00000213B5211A80 49] LinuxAArch64, [00000213B4E9DA00][00000213B5215C00 49] LinuxNoEditor, [00000213B4F3DF00][00000213B5218200 49] LinuxAArch64NoEditor, [00000213B4E9FC00][00000213B521C380 49] LinuxClient, [00000213B4F3F000][00000213B5220500 49] LinuxAArch64Client, [00000213B4E9F400][00000213B5224680 49] LinuxServer, [00000213B4F3E200][00000213B5228800 49] LinuxAArch64Server, [00000213B4E9E200][00000213B522C980 49] Android, [00000213B4F3F900][00000213B5230B00 49] Android_Low, [00000213B4E9C600][00000213B51ECC40 49] Android_Mid, [00000213B4F3ED00][00000213B5234D80 49] Android_High, [00000213B4E9E300][00000213B5238EC0 49] Android_Default, [00000213B4F3FC00][00000213B5241040 49] Android_Adreno4xx, [00000213B4E9EB00][00000213B52451C0 49] Android_Adreno5xx_Low, [00000213B4F3C600][00000213B5249340 49] Android_Adreno5xx, [00000213B4E9E700][00000213B524D4C0 49] Android_Adreno6xx, [00000213B4F3E600][00000213B5251640 49] Android_Adreno6xx_Vulkan, [00000213B4E9EA00][00000213B52557C0 49] Android_Mali_T6xx, [00000213B4F3CF00][00000213B5259940 49] Android_Mali_T7xx, [00000213B4E9DE00][00000213B525DAC0 49] Android_Mali_T8xx, [00000213B4F3E400][00000213B52600C0 49] Android_Mali_G71, [00000213B4E9C100][00000213B5264240 49] Android_Mali_G72, [00000213B4F3FA00][00000213B52683C0 49] Android_Mali_G72_Vulkan, [00000213B4E9EF00][00000213B526C540 49] Android_Mali_G76, [00000213B4F3C200][00000213B52706C0 49] Android_Mali_G76_Vulkan, [00000213B4EF0F00][00000213B5274840 49] Android_Mali_G77, [00000213B4EAE100][00000213B52789C0 49] Android_Mali_G77_Vulkan, [00000213B4EF0D00][00000213B527CB40 49] Android_Mali_G78, [00000213B4EAF400][00000213B5280CC0 49] Android_Mali_G78_Vulkan, [00000213B4EF0400][00000213B523CE00 49] Android_Mali_G710, [00000213B4EAF100][00000213B5284F40 49] Android_Mali_G710_Vulkan, [00000213B4EF0E00][00000213B5289080 49] Android_Vulkan_SM5, [00000213B4EAFA00][00000213B528D1C0 49] Android_PowerVR_G6xxx, [00000213B4EF2C00][00000213B5295340 49] Android_PowerVR_GT7xxx, [00000213B4EAEF00][00000213B52994C0 49] Android_PowerVR_GE8xxx, [00000213B4EF2B00][00000213B529D640 49] Android_PowerVR_GM9xxx, [00000213B4EADF00][00000213B52A17C0 49] Android_PowerVR_GM9xxx_Vulkan, [00000213B4EF3A00][00000213B52A5940 49] Android_TegraK1, [00000213B4EAC300][00000213B52A9AC0 49] Android_Unknown_Vulkan, [00000213B4EF0C00][00000213B52AC0C0 49] Lumin, [00000213B4EAEE00][00000213B52B0240 49] Lumin_Desktop, [00000213B4EF2600][00000213B52B43C0 49] HoloLens, 
[2023.08.07-12.53.16:555][  0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction
[2023.08.07-12.53.16:555][  0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction
[2023.08.07-12.53.16:555][  0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging
[2023.08.07-12.53.16:555][  0]LogMeshReduction: No distributed automatic mesh merging module available
[2023.08.07-12.53.16:557][  0]LogMeshMerging: No distributed automatic mesh merging module available
[2023.08.07-12.53.17:150][  0]LogNetVersion: AllyGloria 1.0.0, NetCL: 17155196, EngineNetVer: 17, GameNetVer: 0 (Checksum: 2133382145)
[2023.08.07-12.53.31:785][  0]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/DaylightAmbientCubemap.DaylightAmbientCubemap', its maximum texture size has been explicitly set to 512.
[2023.08.07-12.53.32:629][  0]LogHMD: PokeAHoleMaterial loaded successfully
[2023.08.07-12.53.32:815][  0]LogUObjectArray: 17178 objects as part of root set at end of initial load.
[2023.08.07-12.53.32:815][  0]LogUObjectAllocator: 4302048 out of 0 bytes used by permanent object pool.
[2023.08.07-12.53.32:815][  0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
[2023.08.07-12.53.37:104][  0]LogPython: Using Python 3.7.7
[2023.08.07-12.53.38:735][  0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 1B54225E4F0984A7FA5C61A134DDA555 | Instance: AC4B467D47ABCA09562AAB858EBF22CC (DESKTOP-OBGFCV0-9636).
[2023.08.07-12.53.40:634][  0]LogTcpMessaging: Initializing TcpMessaging bridge
[2023.08.07-12.53.40:682][  0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
[2023.08.07-12.53.41:219][  0]LogLinker: Warning: Failed to load '/Game/FirstPersonCPP/Blueprints/FirstPersonCharacter': Can't find file.
[2023.08.07-12.53.41:220][  0]LogLinker: Warning: Failed to load '/Game/FirstPersonCPP/Blueprints/FirstPersonCharacter': Can't find file.
[2023.08.07-12.53.41:220][  0]LogUObjectGlobals: Warning: Failed to find object 'Class /Game/FirstPersonCPP/Blueprints/FirstPersonCharacter.FirstPersonCharacter_C'
[2023.08.07-12.53.41:220][  0]Error: CDO Constructor (AllyGloriaGameMode): Failed to find /Game/FirstPersonCPP/Blueprints/FirstPersonCharacter.FirstPersonCharacter_C

[2023.08.07-12.53.56:287][  0]LogWindows: Error: === Critical error: ===
[2023.08.07-12.53.56:287][  0]LogWindows: Error: 
[2023.08.07-12.53.56:287][  0]LogWindows: Error: Fatal error!
[2023.08.07-12.53.56:287][  0]LogWindows: Error: 
[2023.08.07-12.53.56:287][  0]LogWindows: Error: Unhandled Exception: EXCEPTION_ACCESS_VIOLATION writing address 0x00000000000004f0
[2023.08.07-12.53.56:287][  0]LogWindows: Error: 
[2023.08.07-12.53.56:287][  0]LogWindows: Error: [Callstack] 0x00007ff8049015f8 UE4Editor-Engine.dll!UBoxComponent::SetBoxExtent() [D:\Build\++UE4\Sync\Engine\Source\Runtime\Engine\Private\Components\BoxComponent.cpp:24]
[2023.08.07-12.53.56:287][  0]LogWindows: Error: [Callstack] 0x00007fffe23dde8b UE4Editor-AllyGloria-0004.dll!ALavaFloor::ALavaFloor() [D:\UnrealFix\AllyGloria\Source\AllyGloria\ProjectFiles\LavaFloor.cpp:21]
[2023.08.07-12.53.56:287][  0]LogWindows: Error: [Callstack] 0x00007ff8273161d3 UE4Editor-CoreUObject.dll!UClass::CreateDefaultObject() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\Class.cpp:3791]
[2023.08.07-12.53.56:287][  0]LogWindows: Error: [Callstack] 0x00007ff827638faf UE4Editor-CoreUObject.dll!UObjectLoadAllCompiledInDefaultProperties() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\UObjectBase.cpp:911]
[2023.08.07-12.53.56:287][  0]LogWindows: Error: [Callstack] 0x00007ff827615411 UE4Editor-CoreUObject.dll!ProcessNewlyLoadedUObjects() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\UObjectBase.cpp:1003]
[2023.08.07-12.53.56:287][  0]LogWindows: Error: [Callstack] 0x00007ff8274dddc5 UE4Editor-CoreUObject.dll!TBaseStaticDelegateInstance<void __cdecl(FName,bool),FDefaultDelegateUserPolicy>::ExecuteIfSafe() [D:\Build\++UE4\Sync\Engine\Source\Runtime\Core\Public\Delegates\DelegateInstancesImpl.h:731]
[2023.08.07-12.53.56:287][  0]LogWindows: Error: [Callstack] 0x00007ff8266f1bea UE4Editor-Core.dll!TMulticastDelegate<void __cdecl(FName,bool),FDefaultDelegateUserPolicy>::Broadcast() [D:\Build\++UE4\Sync\Engine\Source\Runtime\Core\Public\Delegates\DelegateSignatureImpl.inl:955]
[2023.08.07-12.53.56:287][  0]LogWindows: Error: [Callstack] 0x00007ff8267115a3 UE4Editor-Core.dll!FModuleManager::LoadModuleWithFailureReason() [D:\Build\++UE4\Sync\Engine\Source\Runtime\Core\Private\Modules\ModuleManager.cpp:519]
[2023.08.07-12.53.56:287][  0]LogWindows: Error: [Callstack] 0x00007ff886f46433 UE4Editor-Projects.dll!FModuleDescriptor::LoadModulesForPhase() [D:\Build\++UE4\Sync\Engine\Source\Runtime\Projects\Private\ModuleDescriptor.cpp:643]
[2023.08.07-12.53.56:287][  0]LogWindows: Error: [Callstack] 0x00007ff886f4674f UE4Editor-Projects.dll!FProjectManager::LoadModulesForProject() [D:\Build\++UE4\Sync\Engine\Source\Runtime\Projects\Private\ProjectManager.cpp:62]
[2023.08.07-12.53.56:287][  0]LogWindows: Error: [Callstack] 0x00007ff6311e5642 UE4Editor.exe!FEngineLoop::LoadStartupModules() [D:\Build\++UE4\Sync\Engine\Source\Runtime\Launch\Private\LaunchEngineLoop.cpp:3880]
[2023.08.07-12.53.56:287][  0]LogWindows: Error: [Callstack] 0x00007ff6311e9000 UE4Editor.exe!FEngineLoop::PreInitPostStartupScreen() [D:\Build\++UE4\Sync\Engine\Source\Runtime\Launch\Private\LaunchEngineLoop.cpp:3263]
[2023.08.07-12.53.56:287][  0]LogWindows: Error: [Callstack] 0x00007ff6311e0d2c UE4Editor.exe!GuardedMain() [D:\Build\++UE4\Sync\Engine\Source\Runtime\Launch\Private\Launch.cpp:132]
[2023.08.07-12.53.56:287][  0]LogWindows: Error: [Callstack] 0x00007ff6311e10ba UE4Editor.exe!GuardedMainWrapper() [D:\Build\++UE4\Sync\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:137]
[2023.08.07-12.53.56:287][  0]LogWindows: Error: [Callstack] 0x00007ff6311e40dd UE4Editor.exe!LaunchWindowsStartup() [D:\Build\++UE4\Sync\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:273]
[2023.08.07-12.53.56:287][  0]LogWindows: Error: [Callstack] 0x00007ff6311f5984 UE4Editor.exe!WinMain() [D:\Build\++UE4\Sync\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:320]
[2023.08.07-12.53.56:287][  0]LogWindows: Error: [Callstack] 0x00007ff6311f853a UE4Editor.exe!__scrt_common_main_seh() [d:\agent\_work\5\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288]
[2023.08.07-12.53.56:287][  0]LogWindows: Error: [Callstack] 0x00007ff8a78b7614 KERNEL32.DLL!UnknownFunction []
[2023.08.07-12.53.56:287][  0]LogWindows: Error: [Callstack] 0x00007ff8a84c26b1 ntdll.dll!UnknownFunction []
[2023.08.07-12.53.56:287][  0]LogWindows: Error: 
[2023.08.07-12.53.56:324][  0]LogExit: Executing StaticShutdownAfterError
[2023.08.07-12.53.56:751][  0]LogWindows: FPlatformMisc::RequestExit(1)
[2023.08.07-12.53.56:751][  0]LogWindows: FPlatformMisc::RequestExitWithStatus(1, 3)
[2023.08.07-12.53.56:751][  0]LogCore: Engine exit requested (reason: Win RequestExit)
[2023.08.07-12.53.56:773][  0]Log file closed, 08/07/23 08:53:56

Sorry if this is too much or not what you were asking I’m just trying to give as much information as possible!

Every time save copy, as often as It needed. If UE Completes wrong (for example, if the light goes out) project files will be damaged. You can’t restore them. It can happen accidentally, if you do crazy wrong code and save. Try restore. I can’t advice here.

Try restore what exactly?