I was working In this project just last night, on game logic no shaders or any settings related to rendering, When I opened this morning all I get is a white screen, I can turn exponential HF off and it becomes somewhat translucent… pics attached. View modes are not selected just lit. WTH I just spent 20hrs last week migrating and sorting out a bug with rendering now this…
Things Ive tried
Reboot of PC> no effect
recompileshaders all> no effect
currently verifying engine…
(Im so tired of random issues… Its hard enough learning how to do this stuff)
I have no idea why or how (since the project was created with the name I used) it was renamed to the default “Third Person” one in the engine.ini and actually if you look in the top right of that screenshot it has the correct project name there.
I typed the correct name in the project settings gave in a new GUID and its back.
This was the first line in the callstack (special thanks to janmebows (andrew) for the help on that.
LogOutputDevice: Error: Ensure condition failed: !Result->ContainsNaN() [File:D:\build++UE5\Sync\Engine\Source\Runtime\Core\Private\Math\UnrealMathSSE.cpp] [Line: 113]
LogOutputDevice: Error: Stack: