Project updated to 4.17, crash on open


I’ve updated my project to the 4.17 but now it crash on launch every time.
I also updated all the deprecated functions in the .cpp classes and all the plugins use a version compatible with the 4.17, but I’m afraid that none of this was enough. It still crash.

I attach the crash log:

looking at your log i see this error:

[2017.10.12-22.08.03:125][ 0]LogWindows: Error: Assertion failed: OriginalDefaults.Num() == 0 || OriginalDefaults.Num() == Pin->SubPins.Num() [File:D:\Build++UE4+Release-4.17+Compile\Sync\Engine\Source\Editor\BlueprintGraph\Private\EdGraphSchema_K2.cpp] [Line: 6690]

you could look directly at the c++ file at line 6690 and maybe you could see what is wrong… im not Epic staff… but just a thought for you to look at… also saw your log file had some portuguese words… boa sorte!