in ue 5.21 i can package my game and Everything is working!
but in ue 5.32 packed game my WaterBodyOcean ignores it`s spline
in the editor everything is working.
while Packing i get this error message , which doesn`t popup in 5.21:
UATHelper: Cooking (Windows): LogWater: Warning: Failed to triangulate dilated ocean mesh (WaterBodyOcean
PackagingResults: Warning: Failed to triangulate dilated ocean mesh (WaterBodyOcean
(also checked a 4 point spline , same error )
is this a bug ? does anyone have the same Problem?