Hello Unreal community!
We are a team of students currently creating a game using UE4. The game is very early on in development but we would like to share our experiences and progress with you fine people.
Our game is going to be a multiplayer, fast action combat style of game. Imagine a cross between Shadow of the Colossus and Tribes, with lots of melee and aerial combat.
The premise of the game is that the players belong to a species of anthropomorphic creatures which have created a symbiotic relationship with colossal giants. As the world they live in begins to die, the titans are forced to fight over what remains. The players will engage each other in order to secure the resources essential for their survival.
Below are some Screenshots of our progress thus far. Keep in mind a lot of the things you see are first iterations or temporary/debug assets. No one in our team have any experience with Unreal Engine, very much learning on the fly.
As you can see, we have a tonne of things to improve on and fix, but that is part of development I guess.
I hope to be able to provide updates as progress is made.
Thanks for viewing