I know similar questions have been asked before but they didn’t look like they had a clear answer. Anyway, i just started with a source build of UE5 and it took be around 12 hours to build it. I thought it was fine since I left it on over the night. Today i started setting up a dedicated server and i am 40 minutes in with the following:
1>[237/906] Compile Module.MovieSceneTracks.1_of_3.cpp
1>[238/906] Compile Module.Navmesh.2_of_3.cpp
1>[239/906] Compile Module.MovieSceneTracks.3_of_3.cpp
1>[240/906] Compile Module.Navmesh.3_of_3.cpp
1>[241/906] Compile Module.Renderer.16_of_22.cpp
So that means it will take me around 3 more hours just for that and its a completely empty third person template. Then i also have to build the client an d this is all simply to test it out. Is it really supposed to take this long?
Its a laptop with these specs specs:
AMD Ryzen 7 5800H with Radeon Graphics 3,2GHZ
GeForce RTX 3060
Also during the build Visual studio is only using about 20-40% on the CPU witch seems low.
Im not super experienced with Visual Studio and this side of things so maybe i just need to learn how to be patient. But appreciate any help!