Hello fellow Unreal developers! I have been working on a game for the past week that is under the working title of Project: SWORD. It’s a top down dungeon crawler for mobile using a one touch interface inspired by the DS Zelda games. Your goal is to explore dungeons and collect loot and raise your adventurer level to unlock new maps (which you navigate with the touch screen), and in turn find new dungeons!
Here is the main character, texture still WIP
The gameplay uses a simple touch screen controls: tap to interact, swipe to attack, and hold down to move. You can see an example of these in the latest WIP video:
That is all for now! I would appreciate critique or other comments