Project specific shaders

I’m adding a plugin to my project that has its own shaders. For this reason I need to go copy shaders to C:\Program Files\Epic Games\4.8\Engine\Shaders
which is a pain, especially if i come back in 6 months and have forgotten to do this and wonder why my project no longer works.

Can the shader loader look in project directory in the Shaders folder or something to avoid having to do this?

This would be great

Hi -

There is currently a user on GitHub who has recently started a pull request for this exact feature, https://github.com/EpicGames/UnrealEngine/pull/1218