Project Size is to large ,Reduce Game Size

Hi, My project size is 20GB and my package size is 3GB but my game is to small because my map small and very less assets include in map also selected texture use , In my project there are lots of animation but I very selected animation use in a game so why my package size is to large . so any buddy give me any solution for my game to reduce my game size.

Try this: SMALLER Unreal Engine Installs! Recover 20+ GB - YouTube

You can uninstall some of the engine features you don’t need.

Not Like That! I need different solution

Make a new project of the same type. Migrate only the maps you want to use to that project ( it will copy all associated files ), then build from there…

If it’s still too big, then you have to find out what’s causing the problem, you can do that by looking at the new project content folder with a utility like spacesniffer

http://www.uderzo.it/main_products/space_sniffer/

What is game packaging process(Build)?

  1. Is Packaging process all assets and folder are include. not matter some assets is or not part of our game
  2. Only assets that are part of our game will be include in Packaging process

The engine knows what assets are connected. When you migrate the map, only the related assets will be migrated.

Then, you can package from the new project.

This also works within your main project, of course, but you have to specifically only specify packaging of the assets you need, which is a bit more complex.

Can you explain in deep detail.

Put the list of maps you want to package here

Then package from the main menus:

It should only package the stuff you need. You might be surprised how much stuff you are using.